package org.andengine.entity.primitive.vbo; import org.andengine.entity.primitive.Rectangle; import org.andengine.opengl.vbo.DrawType; import org.andengine.opengl.vbo.HighPerformanceVertexBufferObject; import org.andengine.opengl.vbo.VertexBufferObjectManager; import org.andengine.opengl.vbo.attribute.VertexBufferObjectAttributes; /** * (c) Zynga 2012 * * @author Nicolas Gramlich <ngramlich@zynga.com> * @since 18:48:14 - 28.03.2012 */ public class HighPerformanceRectangleVertexBufferObject extends HighPerformanceVertexBufferObject implements IRectangleVertexBufferObject { // =========================================================== // Constants // =========================================================== // =========================================================== // Fields // =========================================================== // =========================================================== // Constructors // =========================================================== public HighPerformanceRectangleVertexBufferObject(final VertexBufferObjectManager pVertexBufferObjectManager, final int pCapacity, final DrawType pDrawType, final boolean pAutoDispose, final VertexBufferObjectAttributes pVertexBufferObjectAttributes) { super(pVertexBufferObjectManager, pCapacity, pDrawType, pAutoDispose, pVertexBufferObjectAttributes); } // =========================================================== // Getter & Setter // =========================================================== // =========================================================== // Methods for/from SuperClass/Interfaces // =========================================================== @Override public void onUpdateColor(final Rectangle pRectangle) { final float[] bufferData = this.mBufferData; final float packedColor = pRectangle.getColor().getABGRPackedFloat(); bufferData[0 * Rectangle.VERTEX_SIZE + Rectangle.COLOR_INDEX] = packedColor; bufferData[1 * Rectangle.VERTEX_SIZE + Rectangle.COLOR_INDEX] = packedColor; bufferData[2 * Rectangle.VERTEX_SIZE + Rectangle.COLOR_INDEX] = packedColor; bufferData[3 * Rectangle.VERTEX_SIZE + Rectangle.COLOR_INDEX] = packedColor; this.setDirtyOnHardware(); } @Override public void onUpdateVertices(final Rectangle pRectangle) { final float[] bufferData = this.mBufferData; final float x = 0; final float y = 0; final float x2 = pRectangle.getWidth(); // TODO Optimize with field access? final float y2 = pRectangle.getHeight(); // TODO Optimize with field access? bufferData[0 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_X] = x; bufferData[0 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_Y] = y; bufferData[1 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_X] = x; bufferData[1 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_Y] = y2; bufferData[2 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_X] = x2; bufferData[2 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_Y] = y; bufferData[3 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_X] = x2; bufferData[3 * Rectangle.VERTEX_SIZE + Rectangle.VERTEX_INDEX_Y] = y2; this.setDirtyOnHardware(); } // =========================================================== // Methods // =========================================================== // =========================================================== // Inner and Anonymous Classes // =========================================================== }