package org.andengine.entity.scene.menu.item;
import org.andengine.entity.text.Text;
import org.andengine.entity.text.TextOptions;
import org.andengine.entity.text.vbo.ITextVertexBufferObject;
import org.andengine.opengl.font.IFont;
import org.andengine.opengl.shader.ShaderProgram;
import org.andengine.opengl.vbo.DrawType;
import org.andengine.opengl.vbo.VertexBufferObjectManager;
/**
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 20:15:20 - 01.04.2010
*/
public class TextMenuItem extends Text implements IMenuItem {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Fields
// ===========================================================
private final int mID;
// ===========================================================
// Constructors
// ===========================================================
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final VertexBufferObjectManager pVertexBufferObjectManager) {
super(0, 0, pFont, pText, pVertexBufferObjectManager);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final VertexBufferObjectManager pVertexBufferObjectManager, final ShaderProgram pShaderProgram) {
super(0, 0, pFont, pText, pVertexBufferObjectManager, pShaderProgram);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType) {
super(0, 0, pFont, pText, pVertexBufferObjectManager, pDrawType);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType, final ShaderProgram pShaderProgram) {
super(0, 0, pFont, pText, pVertexBufferObjectManager, pDrawType, pShaderProgram);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final TextOptions pTextOptions, final VertexBufferObjectManager pVertexBufferObjectManager) {
super(0, 0, pFont, pText, pTextOptions, pVertexBufferObjectManager);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final TextOptions pTextOptions, final VertexBufferObjectManager pVertexBufferObjectManager, final ShaderProgram pShaderProgram) {
super(0, 0, pFont, pText, pTextOptions, pVertexBufferObjectManager, pShaderProgram);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final TextOptions pTextOptions, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType) {
super(0, 0, pFont, pText, pTextOptions, pVertexBufferObjectManager, pDrawType);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final int pCharactersMaximum, final VertexBufferObjectManager pVertexBufferObjectManager) {
super(0, 0, pFont, pText, pCharactersMaximum, pVertexBufferObjectManager);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final TextOptions pTextOptions, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType, final ShaderProgram pShaderProgram) {
super(0, 0, pFont, pText, pTextOptions, pVertexBufferObjectManager, pDrawType, pShaderProgram);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final int pCharactersMaximum, final VertexBufferObjectManager pVertexBufferObjectManager, final ShaderProgram pShaderProgram) {
super(0, 0, pFont, pText, pCharactersMaximum, pVertexBufferObjectManager, pShaderProgram);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final int pCharactersMaximum, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType) {
super(0, 0, pFont, pText, pCharactersMaximum, pVertexBufferObjectManager, pDrawType);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final int pCharactersMaximum, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType, final ShaderProgram pShaderProgram) {
super(0, 0, pFont, pText, pCharactersMaximum, pVertexBufferObjectManager, pDrawType, pShaderProgram);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final int pCharactersMaximum, final TextOptions pTextOptions, final VertexBufferObjectManager pVertexBufferObjectManager) {
super(0, 0, pFont, pText, pCharactersMaximum, pTextOptions, pVertexBufferObjectManager);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final int pCharactersMaximum, final TextOptions pTextOptions, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType) {
super(0, 0, pFont, pText, pCharactersMaximum, pTextOptions, pVertexBufferObjectManager, pDrawType);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final int pCharactersMaximum, final TextOptions pTextOptions, final VertexBufferObjectManager pVertexBufferObjectManager, final DrawType pDrawType, final ShaderProgram pShaderProgram) {
super(0, 0, pFont, pText, pCharactersMaximum, pTextOptions, pVertexBufferObjectManager, pDrawType, pShaderProgram);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final int pCharactersMaximum, final TextOptions pTextOptions, final ITextVertexBufferObject pTextVertexBufferObject) {
super(0, 0, pFont, pText, pCharactersMaximum, pTextOptions, pTextVertexBufferObject);
this.mID = pID;
}
public TextMenuItem(final int pID, final IFont pFont, final CharSequence pText, final int pCharactersMaximum, final TextOptions pTextOptions, final ITextVertexBufferObject pTextVertexBufferObject, final ShaderProgram pShaderProgram) {
super(0, 0, pFont, pText, pCharactersMaximum, pTextOptions, pTextVertexBufferObject, pShaderProgram);
this.mID = pID;
}
// ===========================================================
// Getter & Setter
// ===========================================================
@Override
public int getID() {
return this.mID;
}
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
@Override
public void onSelected() {
/* Nothing. */
}
@Override
public void onUnselected() {
/* Nothing. */
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}