package org.andengine.ui.activity;
import org.andengine.engine.Engine;
import org.andengine.engine.options.EngineOptions;
import org.andengine.entity.scene.Scene;
/**
* This class exists to provide exact backward naming compatibility to older versions of {@link BaseGameActivity}.
* Please consider actually switching to the new {@link BaseGameActivity}.
*
* (c) 2010 Nicolas Gramlich
* (c) 2011 Zynga Inc.
*
* @author Nicolas Gramlich
* @since 11:27:06 - 08.03.2010
*/
@Deprecated
public abstract class LegacyBaseGameActivity extends BaseGameActivity {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Fields
// ===========================================================
// ===========================================================
// Constructors
// ===========================================================
// ===========================================================
// Getter & Setter
// ===========================================================
// ===========================================================
// Methods for/from SuperClass/Interfaces
// ===========================================================
protected abstract Engine onLoadEngine();
protected abstract void onLoadResources();
protected abstract void onUnloadResources();
protected abstract Scene onLoadScene();
protected abstract Scene onLoadComplete();
@Override
public final EngineOptions onCreateEngineOptions() {
return null;
}
@Override
public final Engine onCreateEngine(final EngineOptions pEngineOptions) {
return this.onLoadEngine();
}
@Override
public final void onCreateResources(final OnCreateResourcesCallback pOnCreateResourcesCallback) throws Exception {
this.onLoadResources();
pOnCreateResourcesCallback.onCreateResourcesFinished();
}
@Override
public final void onCreateScene(final OnCreateSceneCallback pOnCreateSceneCallback) throws Exception {
final Scene scene = this.onLoadScene();
pOnCreateSceneCallback.onCreateSceneFinished(scene);
}
@Override
public final void onPopulateScene(final Scene pScene, final OnPopulateSceneCallback pOnPopulateSceneCallback) throws Exception {
pOnPopulateSceneCallback.onPopulateSceneFinished();
}
@Override
public final void onDestroyResources() throws Exception {
super.onDestroyResources();
this.onUnloadResources();
}
@Override
public synchronized void onGameCreated() {
super.onGameCreated();
this.onLoadComplete();
}
// ===========================================================
// Methods
// ===========================================================
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
}