package org.andengine.util.algorithm.hull; /** * (c) 2010 Nicolas Gramlich * (c) 2011 Zynga Inc. * * @author Nicolas Gramlich * @since 13:46:22 - 14.09.2010 */ public interface IHullAlgorithm { // =========================================================== // Final Fields // =========================================================== // =========================================================== // Methods // =========================================================== /** * @param pVertices a interleaved float[] containing vertex data. * @param pVertexCount the amount of vertices to look at in pVertices. * @param pVertexOffsetX the offset of the x-coordinate in a vertex. * @param pVertexOffsetY the offset of the y-coordinate in a vertex. * @param pStride the stride between each vertex. * @return */ public int computeHull(final float[] pVertices, final int pVertexCount, final int pVertexOffsetX, final int pVertexOffsetY, final int pStride); }