package org.andengine.opengl.texture.compressed.pvr.pixelbufferstrategy;
import java.io.IOException;
import java.nio.ByteBuffer;
import org.andengine.opengl.texture.PixelFormat;
import org.andengine.opengl.texture.compressed.pvr.PVRTexture;
/**
* (c) Zynga 2011
*
* @author Nicolas Gramlich <ngramlich@zynga.com>
* @since 11:26:07 - 27.09.2011
*/
public interface IPVRTexturePixelBufferStrategy {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Methods
// ===========================================================
public IPVRTexturePixelBufferStrategyBufferManager newPVRTexturePixelBufferStrategyManager(final PVRTexture pPVRTexture) throws IOException;
public void loadPVRTextureData(final IPVRTexturePixelBufferStrategyBufferManager pPVRTexturePixelBufferStrategyManager, final int pWidth, final int pHeight, final int pBytesPerPixel, final PixelFormat pPixelFormat, final int pMipmapLevel, final int pCurrentPixelDataOffset, final int pCurrentPixelDataSize) throws IOException;
// ===========================================================
// Inner and Anonymous Classes
// ===========================================================
public static interface IPVRTexturePixelBufferStrategyBufferManager {
// ===========================================================
// Constants
// ===========================================================
// ===========================================================
// Methods
// ===========================================================
public ByteBuffer getPixelBuffer(final int pStart, final int pByteCount) throws IOException;
}
}