package edu.stanford.rsl.conrad.physics;
import edu.stanford.rsl.conrad.geometry.shapes.simple.PointND;
import edu.stanford.rsl.conrad.geometry.shapes.simple.SortablePoint;
import edu.stanford.rsl.conrad.numerics.SimpleVector;
public class PhysicalPoint extends SortablePoint {
/**
*
*/
private static final long serialVersionUID = 1259588295137355141L;
private PhysicalObject object;
protected double hitOrientation; // used to determine from which direction a triangle has hit the ray
public PhysicalPoint(PointND p) {
super(p);
}
public PhysicalPoint(SimpleVector add) {
super(add);
}
public PhysicalPoint(double ... d) {
super(d);
}
/**
* @param object the object to set
*/
public void setObject(PhysicalObject object) {
this.object = object;
}
/**
* @return the object
*/
public PhysicalObject getObject() {
return object;
}
public double getHitOrientation() {
return hitOrientation;
}
public void setHitOrientation(double hitOrientation) {
this.hitOrientation = hitOrientation;
}
public boolean equals(PhysicalPoint p){
return super.equals(p) && (object.equals(p.object));
}
}
/*
* Copyright (C) 2010-2014 Andreas Maier
* CONRAD is developed as an Open Source project under the GNU General Public License (GPL).
*/