/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.tileentity; import com.mrcrayfish.furniture.gui.containers.ContainerWallCabinet; import com.mrcrayfish.furniture.init.FurnitureSounds; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemPotion; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntityLockable; import net.minecraft.util.EnumFacing; import net.minecraft.util.SoundCategory; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TextComponentString; public class TileEntityWallCabinet extends TileEntityLockable implements ISidedInventory { private static final int[] slots = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 }; private ItemStack[] inventory = new ItemStack[9]; @Override public int getSizeInventory() { return 9; } @Override public ItemStack getStackInSlot(int i) { return inventory[i]; } @Override public ItemStack decrStackSize(int par1, int par2) { if (this.inventory[par1] != null) { ItemStack var3; if (this.inventory[par1].stackSize <= par2) { var3 = this.inventory[par1]; this.inventory[par1] = null; this.markDirty(); return var3; } var3 = this.inventory[par1].splitStack(par2); if (this.inventory[par1].stackSize == 0) { this.inventory[par1] = null; } this.markDirty(); return var3; } return null; } @Override public ItemStack removeStackFromSlot(int par1) { if (this.inventory[par1] != null) { ItemStack var2 = this.inventory[par1]; this.inventory[par1] = null; return var2; } return null; } @Override public void setInventorySlotContents(int i, ItemStack itemstack) { this.inventory[i] = itemstack; if (itemstack != null && itemstack.stackSize > this.getInventoryStackLimit()) { itemstack.stackSize = this.getInventoryStackLimit(); } this.markDirty(); } @Override public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); if(tagCompound.hasKey("Items")) { NBTTagList tagList = (NBTTagList) tagCompound.getTag("Items"); this.inventory = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < tagList.tagCount(); ++i) { NBTTagCompound itemTag = (NBTTagCompound) tagList.getCompoundTagAt(i); int slot = itemTag.getByte("Slot") & 255; if (slot >= 0 && slot < this.inventory.length) { this.inventory[slot] = ItemStack.loadItemStackFromNBT(itemTag); } } } } @Override public NBTTagCompound writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); NBTTagList tagList = new NBTTagList(); for (int slot = 0; slot < this.inventory.length; ++slot) { if (this.inventory[slot] != null) { NBTTagCompound itemTag = new NBTTagCompound(); itemTag.setByte("Slot", (byte) slot); this.inventory[slot].writeToNBT(itemTag); tagList.appendTag(itemTag); } } tagCompound.setTag("Items", tagList); return tagCompound; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer entityplayer) { return this.worldObj.getTileEntity(pos) != this ? false : entityplayer.getDistanceSq(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D) <= 64.0D; } @Override public boolean isItemValidForSlot(int i, ItemStack itemstack) { return true; } @Override public String getName() { return "Wall Cabinet"; } @Override public boolean hasCustomName() { return false; } @Override public ITextComponent getDisplayName() { return new TextComponentString(getName()); } @Override public void openInventory(EntityPlayer player) { worldObj.playSound(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, FurnitureSounds.cabinet_open, SoundCategory.BLOCKS, 0.75F, 1.0F, true); } @Override public void closeInventory(EntityPlayer player) { worldObj.playSound(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, FurnitureSounds.cabinet_close, SoundCategory.BLOCKS, 1.0F, 0.8F, true); } @Override public int getField(int id) { return 0; } @Override public void setField(int id, int value) {} @Override public int getFieldCount() { return 0; } @Override public void clear() { for (int i = 0; i < inventory.length; i++) { inventory[i] = null; } } @Override public int[] getSlotsForFace(EnumFacing side) { return slots; } @Override public boolean canInsertItem(int index, ItemStack stack, EnumFacing direction) { return stack.getItem() instanceof ItemPotion; } @Override public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction) { return true; } @Override public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new ContainerWallCabinet(playerInventory, this); } @Override public String getGuiID() { return "0"; } }