/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.tileentity;
import com.mrcrayfish.furniture.gui.containers.ContainerWallCabinet;
import com.mrcrayfish.furniture.init.FurnitureSounds;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ISidedInventory;
import net.minecraft.item.ItemPotion;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntityLockable;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
public class TileEntityWallCabinet extends TileEntityLockable implements ISidedInventory
{
private static final int[] slots = new int[] { 0, 1, 2, 3, 4, 5, 6, 7, 8 };
private ItemStack[] inventory = new ItemStack[9];
@Override
public int getSizeInventory()
{
return 9;
}
@Override
public ItemStack getStackInSlot(int i)
{
return inventory[i];
}
@Override
public ItemStack decrStackSize(int par1, int par2)
{
if (this.inventory[par1] != null)
{
ItemStack var3;
if (this.inventory[par1].stackSize <= par2)
{
var3 = this.inventory[par1];
this.inventory[par1] = null;
this.markDirty();
return var3;
}
var3 = this.inventory[par1].splitStack(par2);
if (this.inventory[par1].stackSize == 0)
{
this.inventory[par1] = null;
}
this.markDirty();
return var3;
}
return null;
}
@Override
public ItemStack removeStackFromSlot(int par1)
{
if (this.inventory[par1] != null)
{
ItemStack var2 = this.inventory[par1];
this.inventory[par1] = null;
return var2;
}
return null;
}
@Override
public void setInventorySlotContents(int i, ItemStack itemstack)
{
this.inventory[i] = itemstack;
if (itemstack != null && itemstack.stackSize > this.getInventoryStackLimit())
{
itemstack.stackSize = this.getInventoryStackLimit();
}
this.markDirty();
}
@Override
public void readFromNBT(NBTTagCompound tagCompound)
{
super.readFromNBT(tagCompound);
if(tagCompound.hasKey("Items"))
{
NBTTagList tagList = (NBTTagList) tagCompound.getTag("Items");
this.inventory = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < tagList.tagCount(); ++i)
{
NBTTagCompound itemTag = (NBTTagCompound) tagList.getCompoundTagAt(i);
int slot = itemTag.getByte("Slot") & 255;
if (slot >= 0 && slot < this.inventory.length)
{
this.inventory[slot] = ItemStack.loadItemStackFromNBT(itemTag);
}
}
}
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound tagCompound)
{
super.writeToNBT(tagCompound);
NBTTagList tagList = new NBTTagList();
for (int slot = 0; slot < this.inventory.length; ++slot)
{
if (this.inventory[slot] != null)
{
NBTTagCompound itemTag = new NBTTagCompound();
itemTag.setByte("Slot", (byte) slot);
this.inventory[slot].writeToNBT(itemTag);
tagList.appendTag(itemTag);
}
}
tagCompound.setTag("Items", tagList);
return tagCompound;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer entityplayer)
{
return this.worldObj.getTileEntity(pos) != this ? false : entityplayer.getDistanceSq(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D) <= 64.0D;
}
@Override
public boolean isItemValidForSlot(int i, ItemStack itemstack)
{
return true;
}
@Override
public String getName()
{
return "Wall Cabinet";
}
@Override
public boolean hasCustomName()
{
return false;
}
@Override
public ITextComponent getDisplayName()
{
return new TextComponentString(getName());
}
@Override
public void openInventory(EntityPlayer player)
{
worldObj.playSound(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, FurnitureSounds.cabinet_open, SoundCategory.BLOCKS, 0.75F, 1.0F, true);
}
@Override
public void closeInventory(EntityPlayer player)
{
worldObj.playSound(pos.getX() + 0.5, pos.getY() + 0.5, pos.getZ() + 0.5, FurnitureSounds.cabinet_close, SoundCategory.BLOCKS, 1.0F, 0.8F, true);
}
@Override
public int getField(int id)
{
return 0;
}
@Override
public void setField(int id, int value) {}
@Override
public int getFieldCount()
{
return 0;
}
@Override
public void clear()
{
for (int i = 0; i < inventory.length; i++)
{
inventory[i] = null;
}
}
@Override
public int[] getSlotsForFace(EnumFacing side)
{
return slots;
}
@Override
public boolean canInsertItem(int index, ItemStack stack, EnumFacing direction)
{
return stack.getItem() instanceof ItemPotion;
}
@Override
public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction)
{
return true;
}
@Override
public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
{
return new ContainerWallCabinet(playerInventory, this);
}
@Override
public String getGuiID()
{
return "0";
}
}