/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.tileentity; import java.util.Random; import com.mrcrayfish.furniture.api.RecipeAPI; import com.mrcrayfish.furniture.api.RecipeData; import com.mrcrayfish.furniture.gui.containers.ContainerDishwasher; import com.mrcrayfish.furniture.init.FurnitureItems; import com.mrcrayfish.furniture.init.FurnitureSounds; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.SPacketUpdateTileEntity; import net.minecraft.tileentity.TileEntityLockable; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.SoundCategory; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TextComponentString; public class TileEntityDishwasher extends TileEntityFurniture implements ISidedInventory, ITickable { private Random rand = new Random(); private static final int[] slots_top = new int[] { 0, 1, 2, 3, 4, 5 }; private static final int[] slots_bottom = new int[] { 0, 1, 2, 3, 4, 5, 6 }; private static final int[] slots_sides = new int[] { 6 }; private boolean washing = false; public boolean superMode = false; public int progress = 0; public int timeRemaining = 0; private int timer = 0; public TileEntityDishwasher() { super("diswasher", 7); } public void startWashing() { if (canWash()) { if (timeRemaining == 0) { if (inventory.get(6).getItem() == FurnitureItems.itemSuperSoapyWater) { superMode = true; } else { superMode = false; } inventory.set(6, new ItemStack(inventory.get(6).getItem().getContainerItem())); timeRemaining = 5000; } washing = true; world.updateComparatorOutputLevel(pos, blockType); } } public void stopWashing() { progress = 0; washing = false; world.updateComparatorOutputLevel(pos, blockType); } public boolean canWash() { if (inventory.get(6) == null && timeRemaining == 0) { return false; } if (inventory.get(6) != null && timeRemaining == 0) { return isFuel(inventory.get(6)); } boolean flag = false; for (int i = 0; i < 6; i++) { RecipeData data = RecipeAPI.getDishwasherRecipeFromInput(inventory.get(i)); if (data == null) { return false; } else { flag = true; } } return flag; } public boolean isWashing() { return washing; } public static boolean isFuel(ItemStack stack) { if(stack == null) return false; if(stack.getItem() == FurnitureItems.itemSoapyWater) return true; if(stack.getItem() == FurnitureItems.itemSuperSoapyWater) return true; return false; } @Override public void update() { if (washing) { if(!canWash()) { washing = false; world.updateComparatorOutputLevel(pos, blockType); return; } if (canRepair()) { for (int i = 0; i < 6; i++) { if (inventory.get(i) != null) { if (inventory.get(i).getMaxDamage() - inventory.get(i).getItemDamage() != inventory.get(i).getMaxDamage()) { inventory.get(i).setItemDamage(inventory.get(i).getItemDamage() - 1); } } } } timeRemaining--; if (timeRemaining <= 0) { if (inventory.get(4) != null) { if (inventory.get(4).getItem() == FurnitureItems.itemSoapyWater) { this.superMode = false; inventory.set(4, new ItemStack(FurnitureItems.itemSoapyWater.getContainerItem())); timeRemaining = 5000; } else if (inventory.get(4).getItem() == FurnitureItems.itemSuperSoapyWater) { this.superMode = true; inventory.set(4, new ItemStack(FurnitureItems.itemSuperSoapyWater.getContainerItem())); timeRemaining = 5000; } } else { timeRemaining = 0; progress = 0; washing = false; world.updateComparatorOutputLevel(pos, blockType); } } progress++; if (timer == 20) { timer = 0; } if (timer == 0) { world.playSound(pos.getX(), pos.getY(), pos.getZ(), FurnitureSounds.dishwasher, SoundCategory.BLOCKS, 0.75F, 1.0F, true); } timer++; } } public boolean canRepair() { return progress % (superMode ? 20 : 50) == 0; } @Override public int getInventoryStackLimit() { return 1; } @Override public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); this.washing = tagCompound.getBoolean("Washing"); this.superMode = tagCompound.getBoolean("SuperMode"); this.progress = tagCompound.getInteger("Progress"); this.timeRemaining = tagCompound.getInteger("Remaining"); } @Override public NBTTagCompound writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); tagCompound.setBoolean("Washing", washing); tagCompound.setBoolean("SuperMode", superMode); tagCompound.setInteger("Progress", progress); tagCompound.setInteger("Remaining", timeRemaining); return tagCompound; } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { int target = ContainerDishwasher.toolToSlot(stack); if(target != -1) { return slot == target; } return true; } @Override public int[] getSlotsForFace(EnumFacing side) { if(side == EnumFacing.UP) return slots_top; if(side == EnumFacing.DOWN) return slots_bottom; return slots_sides; } @Override public boolean canInsertItem(int index, ItemStack stack, EnumFacing side) { if(isLocked()) { return false; } if(side == EnumFacing.UP) { return RecipeAPI.getDishwasherRecipeFromInput(stack) != null; } if(side != EnumFacing.DOWN) { return isFuel(stack); } return false; } @Override public boolean canExtractItem(int index, ItemStack stack, EnumFacing side) { return side == EnumFacing.DOWN && !isFuel(stack) && stack.getItemDamage() == 0 && !isLocked(); } @Override public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new ContainerDishwasher(playerInventory, this); } }