package com.mrcrayfish.furniture.tileentity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.inventory.Container; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.S35PacketUpdateTileEntity; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.ChatComponentText; import net.minecraft.util.IChatComponent; public class TileEntityCrate extends TileEntity implements IInventory { public ItemStack[] inventory = new ItemStack[16]; public boolean sealed = false; public void seal() { if(!sealed) { sealed = true; worldObj.markBlockForUpdate(pos); } } @Override public int getSizeInventory() { return inventory.length; } @Override public ItemStack getStackInSlot(int slot) { return inventory[slot]; } @Override public ItemStack decrStackSize(int slot, int count) { if (this.inventory[slot] != null) { ItemStack var3; if (this.inventory[slot].stackSize <= count) { var3 = this.inventory[slot]; this.inventory[slot] = null; this.markDirty(); return var3; } var3 = this.inventory[slot].splitStack(count); if (this.inventory[slot].stackSize == 0) { this.inventory[slot] = null; } this.markDirty(); return var3; } return null; } @Override public ItemStack removeStackFromSlot(int slot) { if (this.inventory[slot] != null) { ItemStack itemstack = this.inventory[slot]; this.inventory[slot] = null; return itemstack; } return null; } @Override public void setInventorySlotContents(int slot, ItemStack stack) { this.inventory[slot] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(pos) != this ? false : player.getDistanceSq(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D) <= 64.0D; } @Override public void openInventory(EntityPlayer player) {} @Override public void closeInventory(EntityPlayer player) {} @Override public boolean isItemValidForSlot(int index, ItemStack stack) { return false; } @Override public int getField(int id) { return 0; } @Override public void setField(int id, int value) {} @Override public int getFieldCount() { return 0; } @Override public void clear() { for(int i = 0; i < inventory.length; i++) { inventory[i] = null; } } @Override public void readFromNBT(NBTTagCompound compound) { super.readFromNBT(compound); if (compound.hasKey("Items")) { NBTTagList tagList = (NBTTagList) compound.getTag("Items"); this.inventory = new ItemStack[16]; for (int i = 0; i < tagList.tagCount(); ++i) { NBTTagCompound nbt = (NBTTagCompound) tagList.getCompoundTagAt(i); byte slot = nbt.getByte("Slot"); if (slot >= 0 && slot < this.inventory.length) { this.inventory[slot] = ItemStack.loadItemStackFromNBT(nbt); } } } this.sealed = compound.getBoolean("Sealed"); } @Override public void writeToNBT(NBTTagCompound compound) { super.writeToNBT(compound); NBTTagList tagList = new NBTTagList(); for (int slot = 0; slot < this.inventory.length; ++slot) { if (this.inventory[slot] != null) { NBTTagCompound nbt = new NBTTagCompound(); nbt.setByte("Slot", (byte) slot); this.inventory[slot].writeToNBT(nbt); tagList.appendTag(nbt); } } compound.setTag("Items", tagList); compound.setBoolean("Sealed", this.sealed); } @Override public void onDataPacket(NetworkManager net, S35PacketUpdateTileEntity pkt) { NBTTagCompound tagCom = pkt.getNbtCompound(); this.readFromNBT(tagCom); } @Override public Packet getDescriptionPacket() { NBTTagCompound tagCom = new NBTTagCompound(); this.writeToNBT(tagCom); return new S35PacketUpdateTileEntity(pos, getBlockMetadata(), tagCom); } @Override public String getName() { return "Crate"; } @Override public boolean hasCustomName() { return false; } @Override public IChatComponent getDisplayName() { return new ChatComponentText("Crate"); } }