/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.List; import java.util.Random; import com.mrcrayfish.furniture.DamageSourceFence; import com.mrcrayfish.furniture.MrCrayfishFurnitureMod; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.init.FurnitureBlocks; import com.mrcrayfish.furniture.init.FurnitureItems; import net.minecraft.block.Block; import net.minecraft.block.BlockFenceGate; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.effect.EntityLightningBolt; import net.minecraft.entity.item.EntityItem; import net.minecraft.entity.monster.EntityCreeper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.DamageSource; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class BlockElectricFence extends Block { public static final PropertyBool NORTH = PropertyBool.create("north"); public static final PropertyBool EAST = PropertyBool.create("east"); public static final PropertyBool SOUTH = PropertyBool.create("south"); public static final PropertyBool WEST = PropertyBool.create("west"); public DamageSource electricFence = new DamageSourceFence("electricFence"); public BlockElectricFence(Material material) { super(material); this.setHardness(1.0F); this.setStepSound(Block.soundTypeAnvil); this.setLightLevel(0.2F); this.setDefaultState(this.blockState.getBaseState().withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false))); this.setCreativeTab(MrCrayfishFurnitureMod.tabFurniture); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { ((EntityPlayer) placer).triggerAchievement(FurnitureAchievements.modernTechnology); } @Override @SideOnly(Side.CLIENT) public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos) { float f = 0.4375F; float f1 = 0.5625F; float f2 = 0.4375F; float f3 = 0.5625F; if (blockAccess.getBlockState(pos.east()).getBlock() == FurnitureBlocks.electric_fence | blockAccess.getBlockState(pos.east()).getBlock() instanceof BlockFenceGate | blockAccess.getBlockState(pos.east()).getBlock().isNormalCube()) { f1 = 1.0F; } if (blockAccess.getBlockState(pos.west()).getBlock() == FurnitureBlocks.electric_fence | blockAccess.getBlockState(pos.west()).getBlock() instanceof BlockFenceGate | blockAccess.getBlockState(pos.west()).getBlock().isNormalCube()) { f = 0.0F; } if (blockAccess.getBlockState(pos.south()).getBlock() == FurnitureBlocks.electric_fence | blockAccess.getBlockState(pos.south()).getBlock() instanceof BlockFenceGate | blockAccess.getBlockState(pos.south()).getBlock().isNormalCube()) { f3 = 1.0F; } if (blockAccess.getBlockState(pos.north()).getBlock() == FurnitureBlocks.electric_fence | blockAccess.getBlockState(pos.north()).getBlock() instanceof BlockFenceGate | blockAccess.getBlockState(pos.north()).getBlock().isNormalCube()) { f2 = 0.0F; } setBlockBounds(f, 0.0F, f2, f1, 1.1F, f3); } @Override public void addCollisionBoxesToList(World world, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity) { setBlockBounds(0.4375F, 0.0F, 0.4375F, 0.5625F, 1.0F, 0.5625F); super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity); if (world.getBlockState(pos.east()).getBlock() == FurnitureBlocks.electric_fence | world.getBlockState(pos.east()).getBlock() instanceof BlockFenceGate) { setBlockBounds(0.4375F, 0.0F, 0.4375F, 1.0F, 1.0F, 0.5625F); super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity); } if (world.getBlockState(pos.west()).getBlock() == FurnitureBlocks.electric_fence | world.getBlockState(pos.west()).getBlock() instanceof BlockFenceGate) { setBlockBounds(0.0F, 0.0F, 0.4375F, 0.5625F, 1.0F, 0.5625F); super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity); } if (world.getBlockState(pos.south()).getBlock() == FurnitureBlocks.electric_fence | world.getBlockState(pos.south()).getBlock() instanceof BlockFenceGate) { setBlockBounds(0.4375F, 0.0F, 0.4375F, 0.5625F, 1.0F, 1.0F); super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity); } if (world.getBlockState(pos.north()).getBlock() == FurnitureBlocks.electric_fence | world.getBlockState(pos.north()).getBlock() instanceof BlockFenceGate) { setBlockBounds(0.4375F, 0.0F, 0.0F, 0.5625F, 1.0F, 0.5625F); super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity); } } @Override public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity) { if (!(entity instanceof EntityItem) && !entity.getName().equals("unknown")) { if (entity instanceof EntityCreeper) { EntityCreeper creeper = (EntityCreeper) entity; EntityLightningBolt lightning = new EntityLightningBolt(world, pos.getX(), pos.getY(), pos.getZ()); if(!creeper.getPowered()) { creeper.setFire(1); creeper.onStruckByLightning(lightning); } } else if (entity instanceof EntityPlayer) { if (!((EntityPlayer) entity).capabilities.isCreativeMode) { entity.attackEntityFrom(this.electricFence, (int) 2.0F); world.playSoundEffect(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, "cfm:zap", 0.2F, 1.0F); this.sparkle(world, pos); ((EntityPlayer) entity).triggerAchievement(FurnitureAchievements.careful); } } else { entity.attackEntityFrom(this.electricFence, (int) 2.0F); world.playSoundEffect(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, "cfm:zap", 0.2F, 1.0F); this.sparkle(world, pos); } } } private void sparkle(World par1World, BlockPos pos) { Random random = par1World.rand; double d0 = 0.0625D; for (int l = 0; l < 6; ++l) { double d1 = (pos.getX() + random.nextFloat()); double d2 = (pos.getY() + random.nextFloat()); double d3 = (pos.getZ() + random.nextFloat()); if (l == 0 && !par1World.getBlockState(pos.up()).getBlock().isOpaqueCube()) { d2 = (pos.getY() + 1) + d0; } if (l == 1 && !par1World.getBlockState(pos.down()).getBlock().isOpaqueCube()) { d2 = (pos.getY() + 0) - d0; } if (l == 2 && !par1World.getBlockState(pos.south()).getBlock().isOpaqueCube()) { d3 = (pos.getZ() + 1) + d0; } if (l == 3 && !par1World.getBlockState(pos.north()).getBlock().isOpaqueCube()) { d3 = (pos.getZ() + 0) - d0; } if (l == 4 && !par1World.getBlockState(pos.east()).getBlock().isOpaqueCube()) { d1 = (pos.getX() + 1) + d0; } if (l == 5 && !par1World.getBlockState(pos.west()).getBlock().isOpaqueCube()) { d1 = (pos.getX() + 0) - d0; } if (d1 < pos.getX() || d1 > (pos.getX() + 1) || d2 < 0.0D || d2 > (pos.getY() + 1) || d3 < pos.getZ() || d3 > (pos.getZ() + 1)) { par1World.spawnParticle(EnumParticleTypes.REDSTONE, d1, d2, d3, 0.0D, 0.0D, 0.0D); } } } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { return state.withProperty(NORTH, Boolean.valueOf(isFence(world, pos.north()))).withProperty(EAST, Boolean.valueOf(isFence(world, pos.east()))).withProperty(SOUTH, Boolean.valueOf(isFence(world, pos.south()))).withProperty(WEST, Boolean.valueOf(isFence(world, pos.west()))); } @Override public int getMetaFromState(IBlockState state) { return 0; } @Override protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { NORTH, EAST, SOUTH, WEST }); } public boolean isFence(IBlockAccess world, BlockPos pos) { return world.getBlockState(pos).getBlock() == this; } }