/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.List;
import java.util.Random;
import com.mrcrayfish.furniture.DamageSourceFence;
import com.mrcrayfish.furniture.MrCrayfishFurnitureMod;
import com.mrcrayfish.furniture.init.FurnitureAchievements;
import com.mrcrayfish.furniture.init.FurnitureBlocks;
import com.mrcrayfish.furniture.init.FurnitureItems;
import net.minecraft.block.Block;
import net.minecraft.block.BlockFenceGate;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.effect.EntityLightningBolt;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.entity.monster.EntityCreeper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.DamageSource;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockElectricFence extends Block
{
public static final PropertyBool NORTH = PropertyBool.create("north");
public static final PropertyBool EAST = PropertyBool.create("east");
public static final PropertyBool SOUTH = PropertyBool.create("south");
public static final PropertyBool WEST = PropertyBool.create("west");
public DamageSource electricFence = new DamageSourceFence("electricFence");
public BlockElectricFence(Material material)
{
super(material);
this.setHardness(1.0F);
this.setStepSound(Block.soundTypeAnvil);
this.setLightLevel(0.2F);
this.setDefaultState(this.blockState.getBaseState().withProperty(NORTH, Boolean.valueOf(false)).withProperty(EAST, Boolean.valueOf(false)).withProperty(SOUTH, Boolean.valueOf(false)).withProperty(WEST, Boolean.valueOf(false)));
this.setCreativeTab(MrCrayfishFurnitureMod.tabFurniture);
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
((EntityPlayer) placer).triggerAchievement(FurnitureAchievements.modernTechnology);
}
@Override
@SideOnly(Side.CLIENT)
public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos)
{
float f = 0.4375F;
float f1 = 0.5625F;
float f2 = 0.4375F;
float f3 = 0.5625F;
if (blockAccess.getBlockState(pos.east()).getBlock() == FurnitureBlocks.electric_fence | blockAccess.getBlockState(pos.east()).getBlock() instanceof BlockFenceGate | blockAccess.getBlockState(pos.east()).getBlock().isNormalCube())
{
f1 = 1.0F;
}
if (blockAccess.getBlockState(pos.west()).getBlock() == FurnitureBlocks.electric_fence | blockAccess.getBlockState(pos.west()).getBlock() instanceof BlockFenceGate | blockAccess.getBlockState(pos.west()).getBlock().isNormalCube())
{
f = 0.0F;
}
if (blockAccess.getBlockState(pos.south()).getBlock() == FurnitureBlocks.electric_fence | blockAccess.getBlockState(pos.south()).getBlock() instanceof BlockFenceGate | blockAccess.getBlockState(pos.south()).getBlock().isNormalCube())
{
f3 = 1.0F;
}
if (blockAccess.getBlockState(pos.north()).getBlock() == FurnitureBlocks.electric_fence | blockAccess.getBlockState(pos.north()).getBlock() instanceof BlockFenceGate | blockAccess.getBlockState(pos.north()).getBlock().isNormalCube())
{
f2 = 0.0F;
}
setBlockBounds(f, 0.0F, f2, f1, 1.1F, f3);
}
@Override
public void addCollisionBoxesToList(World world, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity)
{
setBlockBounds(0.4375F, 0.0F, 0.4375F, 0.5625F, 1.0F, 0.5625F);
super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity);
if (world.getBlockState(pos.east()).getBlock() == FurnitureBlocks.electric_fence | world.getBlockState(pos.east()).getBlock() instanceof BlockFenceGate)
{
setBlockBounds(0.4375F, 0.0F, 0.4375F, 1.0F, 1.0F, 0.5625F);
super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity);
}
if (world.getBlockState(pos.west()).getBlock() == FurnitureBlocks.electric_fence | world.getBlockState(pos.west()).getBlock() instanceof BlockFenceGate)
{
setBlockBounds(0.0F, 0.0F, 0.4375F, 0.5625F, 1.0F, 0.5625F);
super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity);
}
if (world.getBlockState(pos.south()).getBlock() == FurnitureBlocks.electric_fence | world.getBlockState(pos.south()).getBlock() instanceof BlockFenceGate)
{
setBlockBounds(0.4375F, 0.0F, 0.4375F, 0.5625F, 1.0F, 1.0F);
super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity);
}
if (world.getBlockState(pos.north()).getBlock() == FurnitureBlocks.electric_fence | world.getBlockState(pos.north()).getBlock() instanceof BlockFenceGate)
{
setBlockBounds(0.4375F, 0.0F, 0.0F, 0.5625F, 1.0F, 0.5625F);
super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity);
}
}
@Override
public void onEntityCollidedWithBlock(World world, BlockPos pos, IBlockState state, Entity entity)
{
if (!(entity instanceof EntityItem) && !entity.getName().equals("unknown"))
{
if (entity instanceof EntityCreeper)
{
EntityCreeper creeper = (EntityCreeper) entity;
EntityLightningBolt lightning = new EntityLightningBolt(world, pos.getX(), pos.getY(), pos.getZ());
if(!creeper.getPowered())
{
creeper.setFire(1);
creeper.onStruckByLightning(lightning);
}
}
else if (entity instanceof EntityPlayer)
{
if (!((EntityPlayer) entity).capabilities.isCreativeMode)
{
entity.attackEntityFrom(this.electricFence, (int) 2.0F);
world.playSoundEffect(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, "cfm:zap", 0.2F, 1.0F);
this.sparkle(world, pos);
((EntityPlayer) entity).triggerAchievement(FurnitureAchievements.careful);
}
}
else
{
entity.attackEntityFrom(this.electricFence, (int) 2.0F);
world.playSoundEffect(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, "cfm:zap", 0.2F, 1.0F);
this.sparkle(world, pos);
}
}
}
private void sparkle(World par1World, BlockPos pos)
{
Random random = par1World.rand;
double d0 = 0.0625D;
for (int l = 0; l < 6; ++l)
{
double d1 = (pos.getX() + random.nextFloat());
double d2 = (pos.getY() + random.nextFloat());
double d3 = (pos.getZ() + random.nextFloat());
if (l == 0 && !par1World.getBlockState(pos.up()).getBlock().isOpaqueCube())
{
d2 = (pos.getY() + 1) + d0;
}
if (l == 1 && !par1World.getBlockState(pos.down()).getBlock().isOpaqueCube())
{
d2 = (pos.getY() + 0) - d0;
}
if (l == 2 && !par1World.getBlockState(pos.south()).getBlock().isOpaqueCube())
{
d3 = (pos.getZ() + 1) + d0;
}
if (l == 3 && !par1World.getBlockState(pos.north()).getBlock().isOpaqueCube())
{
d3 = (pos.getZ() + 0) - d0;
}
if (l == 4 && !par1World.getBlockState(pos.east()).getBlock().isOpaqueCube())
{
d1 = (pos.getX() + 1) + d0;
}
if (l == 5 && !par1World.getBlockState(pos.west()).getBlock().isOpaqueCube())
{
d1 = (pos.getX() + 0) - d0;
}
if (d1 < pos.getX() || d1 > (pos.getX() + 1) || d2 < 0.0D || d2 > (pos.getY() + 1) || d3 < pos.getZ() || d3 > (pos.getZ() + 1))
{
par1World.spawnParticle(EnumParticleTypes.REDSTONE, d1, d2, d3, 0.0D, 0.0D, 0.0D);
}
}
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos)
{
return state.withProperty(NORTH, Boolean.valueOf(isFence(world, pos.north()))).withProperty(EAST, Boolean.valueOf(isFence(world, pos.east()))).withProperty(SOUTH, Boolean.valueOf(isFence(world, pos.south()))).withProperty(WEST, Boolean.valueOf(isFence(world, pos.west())));
}
@Override
public int getMetaFromState(IBlockState state)
{
return 0;
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] { NORTH, EAST, SOUTH, WEST });
}
public boolean isFence(IBlockAccess world, BlockPos pos)
{
return world.getBlockState(pos).getBlock() == this;
}
}