/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.List; import java.util.Random; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.init.FurnitureBlocks; import com.mrcrayfish.furniture.init.FurnitureItems; import com.mrcrayfish.furniture.tileentity.TileEntityShowerHead; import com.mrcrayfish.furniture.util.CollisionHelper; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockShowerHeadOff extends BlockFurniture { public BlockShowerHeadOff(Material material) { super(material); this.setHardness(1.0F); this.setStepSound(Block.soundTypeStone); } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { ((EntityPlayer) placer).triggerAchievement(FurnitureAchievements.bathroom); } @Override public void onNeighborBlockChange(World world, BlockPos pos, IBlockState state, Block neighborBlock) { if (this.canPlaceCheck(world, pos, state)) { EnumFacing enumfacing = (EnumFacing) state.getValue(FACING); if (!world.getBlockState(pos.offset(enumfacing)).getBlock().isNormalCube()) { this.dropBlockAsItem(world, pos, state, 0); world.setBlockToAir(pos); } } } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumFacing side, float hitX, float hitY, float hitZ) { world.setBlockState(pos, FurnitureBlocks.shower_head_on.getDefaultState().withProperty(FACING, state.getValue(FACING)), 2); world.playSoundEffect(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, "random.click", 0.3F, 0.6F); return true; } @Override public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side) { return (side == EnumFacing.UP | side == EnumFacing.DOWN) ? false : world.isSideSolid(pos.offset(side.getOpposite()), side, true); } @Override public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { IBlockState state = super.onBlockPlaced(world, pos, facing, hitX, hitY, hitZ, meta, placer); return state.withProperty(FACING, facing.getOpposite()); } @Override public boolean canPlaceBlockAt(World worldIn, BlockPos pos) { EnumFacing[] aenumfacing = EnumFacing.values(); int i = aenumfacing.length; for (int j = 2; j < i; ++j) { EnumFacing enumfacing = aenumfacing[j]; if (worldIn.getBlockState(pos.offset(enumfacing)).getBlock().isNormalCube()) { return true; } } return false; } @Override public void setBlockBoundsBasedOnState(IBlockAccess access, BlockPos pos) { int metadata = getMetaFromState(access.getBlockState(pos)); float[] data = CollisionHelper.fixRotation(metadata, 0.35F, 0.35F, 1.0F, 0.65F); setBlockBounds(data[0], 0.15F, data[1], data[2], 0.45F, data[3]); } @Override public void addCollisionBoxesToList(World world, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity) { int metadata = getMetaFromState(state); float[] data = CollisionHelper.fixRotation(metadata, 0.35F, 0.35F, 1.0F, 0.65F); setBlockBounds(data[0], 0.15F, data[1], data[2], 0.45F, data[3]); super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity); } private boolean canPlaceCheck(World world, BlockPos pos, IBlockState state) { if (!this.canPlaceBlockAt(world, pos)) { this.dropBlockAsItem(world, pos, state, 0); world.setBlockToAir(pos); return false; } else { return true; } } }