/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.mrcrayfish.furniture.tileentity.TileEntityBlender;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
import net.minecraft.item.ItemStack;
public class BlenderRenderer extends TileEntitySpecialRenderer<TileEntityBlender>
{
private EntityItem entityFood = new EntityItem(Minecraft.getMinecraft().theWorld, 0D, 0D, 0D);
@Override
public void renderTileEntityAt(TileEntityBlender blender, double posX, double posY, double posZ, float p_180535_8_, int p_180535_9_)
{
ItemStack[] ingredients = blender.getIngredients();
GL11.glPushMatrix();
{
GL11.glTranslatef((float) posX + 0.5F, (float) posY + 0.2F, (float) posZ + 0.5F);
GL11.glScalef(0.65F, 0.65F, 0.65F);
entityFood.hoverStart = 0.0F;
for (int i = 0; i < ingredients.length; i++)
{
if (ingredients[i] != null)
{
entityFood.setEntityItemStack(ingredients[i]);
GL11.glRotatef(i * -90F, 0, 1, 0);
GL11.glRotatef(blender.progress * 18F, 0, 1, 0);
Minecraft.getMinecraft().getRenderManager().renderEntityWithPosYaw(entityFood, 0.0D, 0.2D, 0.0D, 0.0F, 0.0F);
}
}
}
GL11.glPopMatrix();
if (blender.isBlending() | blender.drinkCount > 0)
{
GlStateManager.pushMatrix();
{
GL11.glTranslatef((float) posX + 0.5F, (float) posY + 0.05F, (float) posZ + 0.5F);
float alpha = blender.isBlending() ? (blender.progress / 200F) : (blender.drinkCount > 0 ? 1.0F : 0.0F);
GlStateManager.color(blender.currentRed / 255F, blender.currentGreen / 255F, blender.currentBlue / 255F, alpha);
float height = blender.isBlending() ? 0.8F : (0.275F + (0.525F * (blender.drinkCount / 6F)));
GlStateManager.enableBlend();
GlStateManager.enableAlpha();
GlStateManager.disableLighting();
GL11.glDisable(GL11.GL_TEXTURE_2D);
renderCuboid(-0.2F, 0.275F, -0.2F, 0.2F, height, 0.2F);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GlStateManager.enableLighting();
GlStateManager.disableAlpha();
GlStateManager.disableBlend();
}
GlStateManager.popMatrix();
}
GlStateManager.color(1F, 1F, 1F);
}
public void renderCuboid(float x1, float y1, float z1, float x2, float y2, float z2)
{
GL11.glBegin(GL11.GL_QUADS);
{
GL11.glVertex3f(x1, y1, z1);
GL11.glVertex3f(x1, y1, z2);
GL11.glVertex3f(x1, y2, z2);
GL11.glVertex3f(x1, y2, z1);
GL11.glVertex3f(x2, y1, z1);
GL11.glVertex3f(x1, y1, z1);
GL11.glVertex3f(x1, y2, z1);
GL11.glVertex3f(x2, y2, z1);
GL11.glVertex3f(x1, y1, z2);
GL11.glVertex3f(x2, y1, z2);
GL11.glVertex3f(x2, y2, z2);
GL11.glVertex3f(x1, y2, z2);
GL11.glVertex3f(x2, y1, z2);
GL11.glVertex3f(x2, y1, z1);
GL11.glVertex3f(x2, y2, z1);
GL11.glVertex3f(x2, y2, z2);
GL11.glVertex3f(x1, y2, z1);
GL11.glVertex3f(x1, y2, z2);
GL11.glVertex3f(x2, y2, z2);
GL11.glVertex3f(x2, y2, z1);
GL11.glVertex3f(x1, y1, z1);
GL11.glVertex3f(x1, y1, z2);
GL11.glVertex3f(x2, y1, z2);
GL11.glVertex3f(x2, y1, z1);
}
GL11.glEnd();
}
}