/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.handler;
import com.mrcrayfish.furniture.blocks.BlockChair;
import com.mrcrayfish.furniture.init.FurnitureAchievements;
import com.mrcrayfish.furniture.init.FurnitureItems;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemAxe;
import net.minecraft.item.ItemBlock;
import net.minecraft.item.ItemStack;
import net.minecraftforge.fml.common.eventhandler.SubscribeEvent;
import net.minecraftforge.fml.common.gameevent.PlayerEvent.ItemCraftedEvent;
public class CraftingHandler
{
@SubscribeEvent
public void onCrafted(ItemCraftedEvent event)
{
Item item = event.crafting.getItem();
if (item instanceof ItemBlock && ((ItemBlock) item).getBlock() instanceof BlockChair)
{
event.player.triggerAchievement(FurnitureAchievements.mineKea);
return;
}
if(item == FurnitureItems.itemSoapyWater || item == FurnitureItems.itemSuperSoapyWater)
{
for (int i = 0; i < event.craftMatrix.getSizeInventory(); i++)
{
ItemStack stack = event.craftMatrix.getStackInSlot(i);
if(stack != null && stack.getItem() == FurnitureItems.itemSoap)
{
stack.stackSize--;
if(stack.stackSize > 0)
{
if(!event.player.inventory.addItemStackToInventory(stack))
{
event.player.dropItem(stack, false, true);
}
}
}
event.craftMatrix.setInventorySlotContents(i, null);
}
}
if(item == FurnitureItems.itemLog)
{
for (int i = 0; i < event.craftMatrix.getSizeInventory(); i++)
{
ItemStack stack = event.craftMatrix.getStackInSlot(i);
if(stack != null)
{
if(stack.getItem() instanceof ItemAxe)
{
stack.damageItem(16, event.player);
if(!event.player.inventory.addItemStackToInventory(stack))
{
event.player.dropItem(stack, false, true);
}
}
}
}
}
}
}