package com.mrcrayfish.furniture.render.tileentity; import org.lwjgl.opengl.GL11; import com.mrcrayfish.furniture.init.FurnitureBlocks; import com.mrcrayfish.furniture.tileentity.TileEntityTree; import net.minecraft.block.Block; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.entity.item.EntityItem; import net.minecraft.item.ItemStack; public class TreeRenderer extends TileEntitySpecialRenderer<TileEntityTree> { private EntityItem ornament = new EntityItem(Minecraft.getMinecraft().world, 0D, 0D, 0D); @Override public void renderTileEntityAt(TileEntityTree tree, double posX, double posY, double posZ, float p_180535_8_, int p_180535_9_) { Block block = tree.getWorld().getBlockState(tree.getPos()).getBlock(); float yOffset = 0.0F; float spread = 0.3F; if (block == FurnitureBlocks.tree_bottom) { spread = 0.45F; yOffset = 0.5F; } GL11.glPushMatrix(); GL11.glTranslatef((float) posX + 0.5F, (float) posY + yOffset, (float) posZ + 0.5F); GL11.glRotatef(90, 0, 1, 0); for (int i = 0; i < tree.getSize(); i++) { ItemStack item = tree.getItem(i); if (item != null) { this.ornament.setEntityItemStack(item); this.ornament.hoverStart = 0.0F; GL11.glPushMatrix(); GL11.glDisable(GL11.GL_LIGHTING); //WorldRenderer renderer = Tessellator.getInstance().getWorldRenderer(); //renderer.setBrightness(15728880); GL11.glRotatef(-90 * i, 0, 1, 0); GL11.glTranslatef(spread, 0.0F, 0.0F); GL11.glRotatef(90, 0, 1, 0); GL11.glRotatef(-15, 1, 0, 0); GL11.glScalef(0.9F, 0.9F, 0.9F); Minecraft.getMinecraft().getRenderManager().doRenderEntity(ornament, 0.0D, 0.0D, 0.0D, 180.0F, 0.0F, false); GL11.glEnable(GL11.GL_LIGHTING); GL11.glPopMatrix(); } } GL11.glPopMatrix(); } }