/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.List; import com.mrcrayfish.furniture.entity.EntitySittableBlock; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.init.FurnitureBlocks; import com.mrcrayfish.furniture.tileentity.TileEntityCouch; import com.mrcrayfish.furniture.util.CollisionHelper; import com.mrcrayfish.furniture.util.SittableUtil; import com.mrcrayfish.furniture.util.StateHelper; import com.mrcrayfish.furniture.util.TileEntityUtil; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.creativetab.CreativeTabs; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemDye; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.IStringSerializable; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public abstract class BlockCouch extends BlockFurnitureTile { public static final PropertyInteger COLOUR = PropertyInteger.create("colour", 0, 15); public static final PropertyEnum TYPE = PropertyEnum.create("type", CouchType.class); private static final AxisAlignedBB COUCH_BASE = new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 0.6, 1.0); private static final AxisAlignedBB COUCH_BACKREST_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.80, 0.6, 0.0, 1.0, 1.21, 1.0); private static final AxisAlignedBB COUCH_BACKREST_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.80, 0.6, 0.0, 1.0, 1.21, 1.0); private static final AxisAlignedBB COUCH_BACKREST_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.80, 0.6, 0.0, 1.0, 1.21, 1.0); private static final AxisAlignedBB COUCH_BACKREST_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.80, 0.6, 0.0, 1.0, 1.21, 1.0); private static final AxisAlignedBB[] COUCH_BACKREST = { COUCH_BACKREST_SOUTH, COUCH_BACKREST_WEST, COUCH_BACKREST_NORTH, COUCH_BACKREST_EAST }; private static final AxisAlignedBB[] COUCH_BACKREST_LEFT = { COUCH_BACKREST_WEST, COUCH_BACKREST_NORTH, COUCH_BACKREST_EAST, COUCH_BACKREST_SOUTH }; private static final AxisAlignedBB[] COUCH_BACKREST_RIGHT = { COUCH_BACKREST_EAST, COUCH_BACKREST_SOUTH, COUCH_BACKREST_WEST, COUCH_BACKREST_NORTH }; private static final AxisAlignedBB COUCH_ARMREST_LEFT_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.0, 0.5, 0.9, 1.0, 0.9, 1.0); private static final AxisAlignedBB COUCH_ARMREST_LEFT_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.0, 0.5, 0.9, 1.0, 0.9, 1.0); private static final AxisAlignedBB COUCH_ARMREST_LEFT_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.0, 0.5, 0.9, 1.0, 0.9, 1.0); private static final AxisAlignedBB COUCH_ARMREST_LEFT_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.0, 0.5, 0.9, 1.0, 0.9, 1.0); private static final AxisAlignedBB[] COUCH_ARMREST_LEFT = { COUCH_ARMREST_LEFT_SOUTH, COUCH_ARMREST_LEFT_WEST, COUCH_ARMREST_LEFT_NORTH, COUCH_ARMREST_LEFT_EAST }; private static final AxisAlignedBB COUCH_ARMREST_RIGHT_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.0, 0.5, 0.0, 1.0, 0.9, 0.1); private static final AxisAlignedBB COUCH_ARMREST_RIGHT_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.0, 0.5, 0.0, 1.0, 0.9, 0.1); private static final AxisAlignedBB COUCH_ARMREST_RIGHT_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.0, 0.5, 0.0, 1.0, 0.9, 0.1); private static final AxisAlignedBB COUCH_ARMREST_RIGHT_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.0, 0.5, 0.0, 1.0, 0.9, 0.1); private static final AxisAlignedBB[] COUCH_ARMREST_RIGHT = { COUCH_ARMREST_RIGHT_SOUTH, COUCH_ARMREST_RIGHT_WEST, COUCH_ARMREST_RIGHT_NORTH, COUCH_ARMREST_RIGHT_EAST }; public BlockCouch() { super(Material.CLOTH); this.setHardness(0.5F); this.setSoundType(SoundType.CLOTH); IBlockState baseState = this.blockState.getBaseState(); if(isSpecial()) { this.setDefaultState(baseState.withProperty(FACING, EnumFacing.NORTH).withProperty(TYPE, CouchType.BOTH)); } else { this.setDefaultState(baseState.withProperty(FACING, EnumFacing.NORTH).withProperty(TYPE, CouchType.BOTH).withProperty(COLOUR, Integer.valueOf(0))); } } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { return FULL_BLOCK_AABB; } @Override public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB bounds, List<AxisAlignedBB> list, Entity collidingEntity) { if (!(collidingEntity instanceof EntitySittableBlock)) { int facing = getMetaFromState(state); super.addCollisionBoxToList(pos, bounds, list, COUCH_BACKREST[facing]); super.addCollisionBoxToList(pos, bounds, list, COUCH_BASE); if (StateHelper.getBlock(worldIn, pos, (EnumFacing) state.getValue(FACING), StateHelper.Direction.DOWN) instanceof BlockCouch) { if (StateHelper.getRotation(worldIn, pos, (EnumFacing) state.getValue(FACING), StateHelper.Direction.DOWN) == StateHelper.Direction.RIGHT) { super.addCollisionBoxToList(pos, bounds, list, COUCH_BACKREST_RIGHT[facing]); } else if (StateHelper.getRotation(worldIn, pos, (EnumFacing) state.getValue(FACING), StateHelper.Direction.DOWN) == StateHelper.Direction.LEFT) { super.addCollisionBoxToList(pos, bounds, list, COUCH_BACKREST_LEFT[facing]); } return; } if (StateHelper.isAirBlock(worldIn, pos, (EnumFacing) state.getValue(FACING), StateHelper.Direction.LEFT)) { super.addCollisionBoxToList(pos, bounds, list, COUCH_ARMREST_LEFT[facing]); } if (StateHelper.isAirBlock(worldIn, pos, (EnumFacing) state.getValue(FACING), StateHelper.Direction.RIGHT)) { super.addCollisionBoxToList(pos, bounds, list, COUCH_ARMREST_RIGHT[facing]); } } } @Override public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos) { if(!isSpecial()) { int colour = ((TileEntityCouch) world.getTileEntity(pos)).getColour(); state = state.withProperty(COLOUR, Integer.valueOf(colour)); } if (StateHelper.getBlock(world, pos, (EnumFacing) state.getValue(FACING), StateHelper.Direction.DOWN) instanceof BlockCouch) { if (StateHelper.getRotation(world, pos, (EnumFacing) state.getValue(FACING), StateHelper.Direction.DOWN) == StateHelper.Direction.RIGHT) { return state.withProperty(TYPE, CouchType.CORNER_RIGHT); } else if (StateHelper.getRotation(world, pos, (EnumFacing) state.getValue(FACING), StateHelper.Direction.DOWN) == StateHelper.Direction.LEFT) { return state.withProperty(TYPE, CouchType.CORNER_LEFT); } } boolean left = false; boolean right = false; if (!StateHelper.isAirBlock(world, pos, (EnumFacing) state.getValue(FACING), StateHelper.Direction.LEFT)) { left = true; } if (!StateHelper.isAirBlock(world, pos, (EnumFacing) state.getValue(FACING), StateHelper.Direction.RIGHT)) { right = true; } if(left && !right) { return state.withProperty(TYPE, CouchType.LEFT); } if(!left && right) { return state.withProperty(TYPE, CouchType.RIGHT); } if(!left && !right) { return state.withProperty(TYPE, CouchType.BOTH); } return state.withProperty(TYPE, CouchType.NONE); } @Override public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { IBlockState state = super.onBlockPlaced(world, pos, facing, hitX, hitY, hitZ, meta, placer); if(!isSpecial()) { state = state.withProperty(COLOUR, Integer.valueOf(0)); } return state; } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { if(!isSpecial()) { if(heldItem != null && heldItem.getItem() == Items.NAME_TAG) { if(heldItem.hasDisplayName()) { if(heldItem.getDisplayName().equals("jeb_")) { playerIn.addStat(FurnitureAchievements.jebCouch); worldIn.setBlockState(pos, FurnitureBlocks.couch_jeb.getDefaultState().withProperty(FACING, state.getValue(FACING))); heldItem.stackSize--; return true; } } } TileEntity tileEntity = worldIn.getTileEntity(pos); if (tileEntity instanceof TileEntityCouch) { TileEntityCouch tileEntityCouch = (TileEntityCouch) tileEntity; if (heldItem != null) { if (heldItem.getItem() instanceof ItemDye) { tileEntityCouch.setColour(heldItem.getItemDamage()); heldItem.stackSize--; TileEntityUtil.markBlockForUpdate(worldIn, pos); return true; } } } } return SittableUtil.sitOnBlock(worldIn, pos.getX(), pos.getY(), pos.getZ(), playerIn, 0.45); } @Override public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityCouch(); } @Override protected BlockStateContainer createBlockState() { return isSpecial() ? new BlockStateContainer(this, new IProperty[] { FACING, TYPE }) : new BlockStateContainer(this, new IProperty[] { FACING, COLOUR, TYPE }); } public abstract boolean isSpecial(); public static enum CouchType implements IStringSerializable { NONE, LEFT, RIGHT, BOTH, CORNER_LEFT, CORNER_RIGHT; @Override public String getName() { return this.toString().toLowerCase(); } } }