/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.List;
import java.util.Random;
import com.mrcrayfish.furniture.init.FurnitureAchievements;
import com.mrcrayfish.furniture.init.FurnitureBlocks;
import com.mrcrayfish.furniture.util.CollisionHelper;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.Minecraft;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockShower extends BlockFurniture
{
private static final AxisAlignedBB NOTHING = new AxisAlignedBB(0.0, 0.0, 0.0, 0.0, 0.0, 0.0);
private static final AxisAlignedBB SIDE_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.9375, 0.0, 0.0, 1.0, 1.0, 1.0);
private static final AxisAlignedBB SIDE_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.9375, 0.0, 0.0, 1.0, 1.0, 1.0);
private static final AxisAlignedBB SIDE_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.9375, 0.0, 0.0, 1.0, 1.0, 1.0);
private static final AxisAlignedBB SIDE_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.9375, 0.0, 0.0, 1.0, 1.0, 1.0);
public BlockShower(Material material, boolean top)
{
super(material);
this.setHardness(1.0F);
this.setSoundType(SoundType.STONE);
if(top) this.setCreativeTab(null);
}
@Override
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
return worldIn.isAirBlock(pos.up());
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
world.setBlockState(pos.up(), FurnitureBlocks.shower_top.getDefaultState().withProperty(FACING, state.getValue(FACING)), 2);
((EntityPlayer) placer).addStat(FurnitureAchievements.bathroom);
}
@Override
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
{
if (this == FurnitureBlocks.shower_bottom)
{
worldIn.destroyBlock(pos.up(), false);
}
else
{
worldIn.destroyBlock(pos.down(), false);
}
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
{
IBlockState aboveState = worldIn.getBlockState(pos.up());
Block block = aboveState.getBlock();
int metadata = getMetaFromState(state);
if (block == FurnitureBlocks.shower_head_off)
{
worldIn.setBlockState(pos.up(), FurnitureBlocks.shower_head_on.getDefaultState().withProperty(FACING, aboveState.getValue(FACING)), 2);
worldIn.playSound(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 0.3F, 0.6F, false);
}
else if (block == FurnitureBlocks.shower_head_on)
{
worldIn.setBlockState(pos.up(), FurnitureBlocks.shower_head_off.getDefaultState().withProperty(FACING, aboveState.getValue(FACING)), 2);
worldIn.playSound(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 0.3F, 0.5F, false);
}
return true;
}
@Override
@SideOnly(Side.CLIENT)
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
if(Minecraft.getMinecraft().thePlayer == null) return NOTHING;
int camera = Minecraft.getMinecraft().gameSettings.thirdPersonView;
EnumFacing facing = Minecraft.getMinecraft().thePlayer.getHorizontalFacing();
int metadata = getMetaFromState(state);
if (camera == 1 || camera == 2)
{
if (facing != state.getValue(FACING).getOpposite())
{
switch(Minecraft.getMinecraft().thePlayer.getHorizontalFacing())
{
case EAST:
return SIDE_EAST;
case NORTH:
return SIDE_NORTH;
case SOUTH:
return SIDE_SOUTH;
case WEST:
return SIDE_WEST;
default:
break;
}
}
else
{
return NOTHING;
}
}
return FULL_BLOCK_AABB;
}
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB bounds, List<AxisAlignedBB> list, Entity collidingEntity)
{
switch(state.getValue(FACING))
{
case EAST:
this.addCollisionBoxToList(pos, bounds, list, SIDE_NORTH);
this.addCollisionBoxToList(pos, bounds, list, SIDE_EAST);
this.addCollisionBoxToList(pos, bounds, list, SIDE_SOUTH);
break;
case NORTH:
this.addCollisionBoxToList(pos, bounds, list, SIDE_WEST);
this.addCollisionBoxToList(pos, bounds, list, SIDE_NORTH);
this.addCollisionBoxToList(pos, bounds, list, SIDE_EAST);
break;
case SOUTH:
this.addCollisionBoxToList(pos, bounds, list, SIDE_EAST);
this.addCollisionBoxToList(pos, bounds, list, SIDE_SOUTH);
this.addCollisionBoxToList(pos, bounds, list, SIDE_WEST);
break;
case WEST:
this.addCollisionBoxToList(pos, bounds, list, SIDE_SOUTH);
this.addCollisionBoxToList(pos, bounds, list, SIDE_WEST);
this.addCollisionBoxToList(pos, bounds, list, SIDE_NORTH);
break;
default:
break;
}
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return new ItemStack(FurnitureBlocks.shower_bottom).getItem();
}
@Override
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
{
return new ItemStack(FurnitureBlocks.shower_bottom);
}
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
}