/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.List;
import java.util.Random;
import com.mrcrayfish.furniture.MrCrayfishFurnitureMod;
import com.mrcrayfish.furniture.entity.EntitySittableBlock;
import com.mrcrayfish.furniture.init.FurnitureBlocks;
import com.mrcrayfish.furniture.init.FurnitureItems;
import com.mrcrayfish.furniture.util.CollisionHelper;
import com.mrcrayfish.furniture.util.SittableUtil;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockChair extends Block
{
public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL);
public BlockChair(Material material, SoundType sound)
{
super(material);
this.setHardness(1.0F);
this.setStepSound(sound);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
this.setCreativeTab(MrCrayfishFurnitureMod.tabFurniture);
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
{
if(SittableUtil.sitOnBlock(world, pos.getX(), pos.getY(), pos.getZ(), player, 7 * 0.0625))
{
world.updateComparatorOutputLevel(pos, this);
return true;
}
return false;
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos)
{
setBlockBounds(0.1F, 0.0F, 0.1F, 0.9F, 1.2F, 0.9F);
}
@Override
public void addCollisionBoxesToList(World world, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity)
{
if (!(collidingEntity instanceof EntitySittableBlock))
{
int metadata = getMetaFromState(state);
float[] data = CollisionHelper.fixRotation(metadata, 0.825F, 0.1F, 0.9F, 0.9F);
setBlockBounds(data[0], 0.6F, data[1], data[2], 1.2F, data[3]);
super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity);
setBlockBounds(0.1F, 0.0F, 0.1F, 0.9F, 0.6F, 0.9F);
super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity);
}
else
{
setBlockBounds(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F);
super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity);
}
}
@Override
public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
IBlockState state = super.onBlockPlaced(world, pos, facing, hitX, hitY, hitZ, meta, placer);
state = state.withProperty(FACING, placer.getHorizontalFacing());
return state;
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((EnumFacing) state.getValue(FACING)).getHorizontalIndex();
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] { FACING });
}
@Override
public boolean hasComparatorInputOverride()
{
return true;
}
@Override
public int getComparatorInputOverride(World world, BlockPos pos)
{
return SittableUtil.isSomeoneSitting(world, pos.getX(), pos.getY(), pos.getZ()) ? 1 : 0;
}
}