/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.List; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.util.CollisionHelper; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.TextComponentString; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockTap extends BlockFurniture { private static final AxisAlignedBB BOUNDING_BOX_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.125, 0.0, 0.4, 0.5625, 1.0, 0.6); private static final AxisAlignedBB BOUNDING_BOX_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.125, 0.0, 0.4, 0.5625, 1.0, 0.6); private static final AxisAlignedBB BOUNDING_BOX_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.125, 0.0, 0.4, 0.5625, 1.0, 0.6); private static final AxisAlignedBB BOUNDING_BOX_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.125, 0.0, 0.4, 0.5625, 1.0, 0.6); private static final AxisAlignedBB[] BOUNDING_BOX = { BOUNDING_BOX_SOUTH, BOUNDING_BOX_WEST, BOUNDING_BOX_NORTH, BOUNDING_BOX_EAST }; public BlockTap(Material material) { super(material); this.setHardness(0.5F); this.setSoundType(SoundType.STONE); } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { ((EntityPlayer) placer).addStat(FurnitureAchievements.gardening); } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (!worldIn.isRemote) { EnumFacing side = (EnumFacing) state.getValue(FACING); if (hasWaterSource(worldIn, pos)) { if(worldIn.isAirBlock(pos.offset(side.getOpposite()))) { worldIn.setBlockState(pos.offset(side.getOpposite()), Blocks.WATER.getDefaultState()); worldIn.setBlockToAir(pos.down(2)); playerIn.addStat(FurnitureAchievements.tapped); } else { playerIn.sendMessage(new TextComponentString("Something is blocking the tap.")); } } else { playerIn.sendMessage(new TextComponentString("You need to have a water source under the block the tap is on to use it.")); } } return true; } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { EnumFacing facing = state.getValue(FACING); return BOUNDING_BOX[facing.getHorizontalIndex()]; } @Override public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean p_185477_7_) { EnumFacing facing = state.getValue(FACING); super.addCollisionBoxToList(pos, entityBox, collidingBoxes, BOUNDING_BOX[facing.getHorizontalIndex()]); } public boolean hasWaterSource(World world, BlockPos pos) { if (world.getBlockState(pos.down(2)).getBlock() == Blocks.WATER) { if (((Integer) world.getBlockState(pos.down(2)).getValue(Blocks.WATER.LEVEL)).intValue() == 0) { return true; } } return false; } }