/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.gui.inventory; import java.util.UUID; import com.mrcrayfish.furniture.items.IMail; import com.mrcrayfish.furniture.util.NBTHelper; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.InventoryBasic; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; public class InventoryPresent extends InventoryBasic { protected EntityPlayer playerEntity; protected static ItemStack present; protected boolean reading = false; protected String uniqueID = "";; public InventoryPresent(EntityPlayer player, ItemStack present) { super("Present", false, getInventorySize()); this.playerEntity = player; this.present = present; if (!hasInventory()) { uniqueID = UUID.randomUUID().toString(); createInventory(); } loadInventory(); } @Override public void markDirty() { super.markDirty(); if (!reading) { saveInventory(); } } @Override public void openInventory(EntityPlayer player) { loadInventory(); } @Override public void closeInventory(EntityPlayer player) { saveInventory(); } protected static int getInventorySize() { return 4; } protected boolean hasInventory() { return NBTHelper.hasTag(present, "Present"); } protected void createInventory() { writeToNBT(); } protected void setNBT() { for (ItemStack itemStack : playerEntity.inventory.mainInventory) { if (itemStack != null && itemStack.getItem() instanceof IMail) { NBTTagCompound nbt = itemStack.getTagCompound(); if (nbt != null) { if (nbt.getCompoundTag("Present").getString("UniqueID").equals(uniqueID)) { itemStack.setTagCompound(present.getTagCompound()); break; } } } } } public void loadInventory() { readFromNBT(); } public void saveInventory() { writeToNBT(); setNBT(); } public String getSender() { return NBTHelper.getString(present, "Author"); } protected void readFromNBT() { reading = true; NBTTagCompound nbt = NBTHelper.getCompoundTag(present, "Present"); if ("".equals(uniqueID)) { this.uniqueID = nbt.getString("UniqueID"); if ("".equals(uniqueID)) { this.uniqueID = UUID.randomUUID().toString(); } } NBTTagList itemList = (NBTTagList) NBTHelper.getCompoundTag(present, "Present").getTag("Items"); for (int i = 0; i < itemList.tagCount(); i++) { NBTTagCompound slotEntry = (NBTTagCompound) itemList.getCompoundTagAt(i); int j = slotEntry.getByte("Slot") & 0xff; if (j >= 0 && j < getSizeInventory()) { setInventorySlotContents(j, ItemStack.loadItemStackFromNBT(slotEntry)); } } reading = false; } protected void writeToNBT() { NBTTagList itemList = new NBTTagList(); for (int i = 0; i < getSizeInventory(); i++) { if (getStackInSlot(i) != null) { NBTTagCompound slotEntry = new NBTTagCompound(); slotEntry.setByte("Slot", (byte) i); getStackInSlot(i).writeToNBT(slotEntry); itemList.appendTag(slotEntry); } } NBTTagCompound inventory = new NBTTagCompound(); inventory.setTag("Items", itemList); inventory.setString("UniqueID", uniqueID); NBTHelper.setCompoundTag(present, "Present", inventory); } }