/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.items; import com.mrcrayfish.furniture.MrCrayfishFurnitureMod; import net.minecraft.block.Block; import net.minecraft.block.BlockSnow; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Blocks; import net.minecraft.item.Item; import net.minecraft.item.ItemBlock; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.world.World; public class ItemPlacer extends Item { private Block block; private int flag = 3; public ItemPlacer(Block block) { this.block = block; } public void setFlag(int flag) { this.flag = flag; } public boolean onItemUse(ItemStack stack, EntityPlayer player, World world, BlockPos pos, EnumFacing side, float hitX, float hitY, float hitZ) { IBlockState iblockstate = world.getBlockState(pos); Block block = iblockstate.getBlock(); if (block == Blocks.snow_layer && ((Integer) iblockstate.getValue(BlockSnow.LAYERS)).intValue() < 1) { side = EnumFacing.UP; } else if (!block.isReplaceable(world, pos)) { pos = pos.offset(side); } if (!player.canPlayerEdit(pos, side, stack)) { return false; } else if (stack.stackSize == 0) { return false; } else { if (world.canBlockBePlaced(this.block, pos, false, side, (Entity) null, stack)) { IBlockState iblockstate1 = this.block.onBlockPlaced(world, pos, side, hitX, hitY, hitZ, 0, player); if (world.setBlockState(pos, iblockstate1, flag)) { iblockstate1 = world.getBlockState(pos); if (iblockstate1.getBlock() == this.block) { ItemBlock.setTileEntityNBT(world, player, pos, stack); iblockstate1.getBlock().onBlockPlacedBy(world, pos, iblockstate1, player, stack); } world.playSoundEffect((double) ((float) pos.getX() + 0.5F), (double) ((float) pos.getY() + 0.5F), (double) ((float) pos.getZ() + 0.5F), this.block.stepSound.getPlaceSound(), (this.block.stepSound.getVolume() + 1.0F) / 2.0F, this.block.stepSound.getFrequency() * 0.8F); --stack.stackSize; return true; } } return false; } } }