package com.mrcrayfish.furniture.render.tileentity; import java.util.ArrayList; import java.util.Collections; import java.util.List; import java.util.Map; import java.util.concurrent.ConcurrentHashMap; import org.lwjgl.BufferUtils; import org.lwjgl.opengl.GL11; import com.mrcrayfish.furniture.MirrorRenderGlobal; import com.mrcrayfish.furniture.entity.EntityMirror; import com.mrcrayfish.furniture.handler.ConfigurationHandler; import com.mrcrayfish.furniture.proxy.ClientProxy; import com.mrcrayfish.furniture.tileentity.TileEntityMirror; import net.minecraft.client.Minecraft; import net.minecraft.client.renderer.EntityRenderer; import net.minecraft.client.renderer.GlStateManager; import net.minecraft.client.renderer.RenderGlobal; import net.minecraft.client.renderer.tileentity.TileEntityRendererDispatcher; import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer; import net.minecraft.client.settings.GameSettings; import net.minecraft.entity.Entity; import net.minecraft.util.EnumFacing; import net.minecraftforge.fml.common.eventhandler.SubscribeEvent; import net.minecraftforge.fml.common.gameevent.TickEvent; public class MirrorRenderer extends TileEntitySpecialRenderer<TileEntityMirror> { private static Minecraft mc = Minecraft.getMinecraft(); public static RenderGlobal mirrorGlobalRenderer = new MirrorRenderGlobal(mc); private int quality = ConfigurationHandler.mirrorQuality; private long renderEndNanoTime; private static Map<EntityMirror, Integer> registerMirrors = new ConcurrentHashMap<EntityMirror, Integer>(); private static List<Integer> pendingRemoval = Collections.synchronizedList(new ArrayList<Integer>()); public static void removeRegisteredMirror(Entity entity) { pendingRemoval.add(registerMirrors.get(entity)); registerMirrors.remove(entity); } public static void clearRegisteredMirrors() { registerMirrors.clear(); } @Override public void renderTileEntityAt(TileEntityMirror mirror, double posX, double posY, double posZ, float partialTicks, int breakStage) { if(!ConfigurationHandler.mirrorEnabled) return; if(TileEntityRendererDispatcher.instance.entity instanceof EntityMirror) return; if (!registerMirrors.containsKey(mirror.getMirror())) { int newTextureId = GL11.glGenTextures(); GlStateManager.bindTexture(newTextureId); GL11.glTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGB, quality, quality, 0, GL11.GL_RGB, GL11.GL_UNSIGNED_BYTE, BufferUtils.createByteBuffer(3 * quality * quality)); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MAG_FILTER, GL11.GL_NEAREST); GL11.glTexParameteri(GL11.GL_TEXTURE_2D, GL11.GL_TEXTURE_MIN_FILTER, GL11.GL_NEAREST); registerMirrors.put(mirror.getMirror(), newTextureId); return; } mirror.getMirror().rendering = true; EnumFacing facing = EnumFacing.getHorizontal(mirror.getBlockMetadata()); GlStateManager.pushMatrix(); { GlStateManager.disableLighting(); GlStateManager.bindTexture(registerMirrors.get(mirror.getMirror()).intValue()); GlStateManager.translate(posX + 0.5, posY, posZ + 0.5); GlStateManager.rotate(-90F * facing.getHorizontalIndex() + 180F, 0, 1, 0); GlStateManager.translate(-0.5F, 0, -0.43F); GL11.glBegin(GL11.GL_QUADS); { GL11.glTexCoord2d(1, 0); GL11.glVertex3d(0.0625, 0.0625, 0); GL11.glTexCoord2d(0, 0); GL11.glVertex3d(0.9375, 0.0625, 0); GL11.glTexCoord2d(0, 1); GL11.glVertex3d(0.9375, 0.9375, 0); GL11.glTexCoord2d(1, 1); GL11.glVertex3d(0.0625, 0.9375, 0); } GL11.glEnd(); GlStateManager.enableLighting(); } GlStateManager.popMatrix(); GlStateManager.enableLighting(); } @SubscribeEvent public void onTick(TickEvent.RenderTickEvent event) { if (event.phase.equals(TickEvent.Phase.END)) return; if(!ConfigurationHandler.mirrorEnabled) return; if (!pendingRemoval.isEmpty()) { for (Integer integer : pendingRemoval) { GlStateManager.deleteTexture(integer.intValue()); } pendingRemoval.clear(); } if (mc.inGameHasFocus) { for (EntityMirror entity : registerMirrors.keySet()) { if (entity == null) { registerMirrors.remove(entity); continue; } if(!entity.rendering) continue; if(!mc.thePlayer.canEntityBeSeen(entity)) continue; if (entity.getDistanceToEntity(mc.thePlayer) < 5) { GameSettings settings = mc.gameSettings; RenderGlobal renderBackup = mc.renderGlobal; Entity entityBackup = mc.getRenderViewEntity(); int thirdPersonBackup = settings.thirdPersonView; boolean hideGuiBackup = settings.hideGUI; int mipmapBackup = settings.mipmapLevels; float fovBackup = settings.fovSetting; int widthBackup = mc.displayWidth; int heightBackup = mc.displayHeight; mc.renderGlobal = mirrorGlobalRenderer; mc.setRenderViewEntity(entity); settings.fovSetting = ConfigurationHandler.mirrorFov; settings.thirdPersonView = 0; settings.hideGUI = true; settings.mipmapLevels = 3; mc.displayWidth = quality; mc.displayHeight = quality; ClientProxy.rendering = true; ClientProxy.renderEntity = mc.thePlayer; int fps = Math.max(30, settings.limitFramerate); EntityRenderer entityRenderer = mc.entityRenderer; entityRenderer.renderWorld(event.renderTickTime, renderEndNanoTime + (1000000000 / fps)); GlStateManager.bindTexture(registerMirrors.get(entity).intValue()); GL11.glCopyTexImage2D(GL11.GL_TEXTURE_2D, 0, GL11.GL_RGB, 0, 0, quality, quality, 0); renderEndNanoTime = System.nanoTime(); ClientProxy.renderEntity = null; ClientProxy.rendering = false; mc.renderGlobal = renderBackup; mc.setRenderViewEntity(entityBackup); settings.fovSetting = fovBackup; settings.thirdPersonView = thirdPersonBackup; settings.hideGUI = hideGuiBackup; settings.mipmapLevels = mipmapBackup; mc.displayWidth = widthBackup; mc.displayHeight = heightBackup; } entity.rendering = false; } } } }