/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.tileentity;
import com.mrcrayfish.furniture.gui.containers.ContainerCabinet;
import com.mrcrayfish.furniture.init.FurnitureSounds;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntityLockable;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
public class TileEntityCabinetKitchen extends TileEntityFurniture
{
public TileEntityCabinetKitchen()
{
super("cabinet_kitchen", 15);
}
@Override
public void openInventory(EntityPlayer player)
{
world.playSound(pos.getX(), pos.getY(), pos.getZ(), FurnitureSounds.cabinet_close, SoundCategory.BLOCKS, 0.75F, 0.9F, true);
}
@Override
public void closeInventory(EntityPlayer player)
{
world.playSound(pos.getX(), pos.getY(), pos.getZ(), FurnitureSounds.cabinet_close, SoundCategory.BLOCKS, 0.75F, 0.8F, true);
}
@Override
public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
{
return new ContainerCabinet(playerInventory, this);
}
}