/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.network.message;
import com.mrcrayfish.furniture.gui.inventory.InventoryPresent;
import com.mrcrayfish.furniture.tileentity.TileEntityPresent;
import com.mrcrayfish.furniture.util.NBTHelper;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.math.BlockPos;
import net.minecraftforge.fml.common.network.ByteBufUtils;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
//Server Side
public class MessagePresent implements IMessage, IMessageHandler<MessagePresent, IMessage>
{
private ItemStack present;
private int x, y, z;
public MessagePresent()
{
}
public MessagePresent(ItemStack present, int x, int y, int z)
{
this.present = present;
this.x = x;
this.y = y;
this.z = z;
}
@Override
public void fromBytes(ByteBuf buf)
{
this.present = ByteBufUtils.readItemStack(buf);
this.x = buf.readInt();
this.y = buf.readInt();
this.z = buf.readInt();
}
@Override
public void toBytes(ByteBuf buf)
{
ByteBufUtils.writeItemStack(buf, present);
buf.writeInt(x);
buf.writeInt(y);
buf.writeInt(z);
}
@Override
public IMessage onMessage(MessagePresent message, MessageContext ctx)
{
EntityPlayerMP player = ctx.getServerHandler().playerEntity;
InventoryPresent presentInventory = new InventoryPresent(player, message.present);
String author = NBTHelper.getString(message.present, "Author");
TileEntity tile_entity = player.world.getTileEntity(new BlockPos(message.x, message.y, message.z));
if (tile_entity instanceof TileEntityPresent)
{
TileEntityPresent tileEntityPresent = (TileEntityPresent) tile_entity;
for (int i = 0; i < presentInventory.getSizeInventory(); i++)
{
tileEntityPresent.setInventorySlotContents(i, presentInventory.getStackInSlot(i));
}
tileEntityPresent.setOwner(author);
}
return null;
}
}