package com.mrcrayfish.furniture.blocks; import java.util.Random; import com.mrcrayfish.furniture.init.FurnitureItems; import com.mrcrayfish.furniture.util.CollisionHelper; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyEnum; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumWorldBlockLayer; import net.minecraft.util.IStringSerializable; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class BlockFairyLight extends BlockFurniture { public static final PropertyEnum TYPE = PropertyEnum.create("type", FairyLightType.class); public BlockFairyLight(Material materialIn) { super(materialIn); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(TYPE, FairyLightType.EVEN)); this.setLightLevel(0.5F); this.setHardness(0.5F); this.setStepSound(Block.soundTypeGlass); } @Override public boolean canPlaceBlockAt(World worldIn, BlockPos pos) { return worldIn.isSideSolid(pos.up(), EnumFacing.DOWN); } @Override public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { if((pos.getX() % 2) == (pos.getZ() % 2)) { return state.withProperty(TYPE, FairyLightType.EVEN); } else { return state.withProperty(TYPE, FairyLightType.ODD); } } @Override public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos) { int metadata = getMetaFromState(blockAccess.getBlockState(pos)); float data[] = CollisionHelper.fixRotation(metadata, 0.375F, 0F, 0.6875F, 1F); setBlockBounds(data[0], 0.6875F, data[1], data[2], 1F, data[3]); } @Override public AxisAlignedBB getCollisionBoundingBox(World worldIn, BlockPos pos, IBlockState state) { return null; } @Override protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { FACING, TYPE }); } @SideOnly(Side.CLIENT) public EnumWorldBlockLayer getBlockLayer() { return EnumWorldBlockLayer.TRANSLUCENT; } public static enum FairyLightType implements IStringSerializable { EVEN, ODD; @Override public String getName() { return this.toString().toLowerCase(); } } }