/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.Random;
import com.mrcrayfish.furniture.MrCrayfishFurnitureMod;
import com.mrcrayfish.furniture.init.FurnitureAchievements;
import com.mrcrayfish.furniture.init.FurnitureBlocks;
import com.mrcrayfish.furniture.init.FurnitureItems;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockState;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemDye;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockPos;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockLamp extends Block
{
public static final PropertyInteger COLOUR = PropertyInteger.create("colour", 0, 15);
public static final PropertyBool UP = PropertyBool.create("up");
public static final PropertyBool DOWN = PropertyBool.create("down");
public BlockLamp(Material material, boolean on)
{
super(material);
this.setHardness(0.75F);
this.setStepSound(Block.soundTypeCloth);
this.setDefaultState(this.blockState.getBaseState().withProperty(COLOUR, 0));
if(!on)
{
this.setCreativeTab(MrCrayfishFurnitureMod.tabFurniture);
}
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos)
{
setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 14F * 0.0625F, 0.9375F);
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
((EntityPlayer) placer).triggerAchievement(FurnitureAchievements.modernTechnology);
}
@Override
public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ)
{
ItemStack currentItem = player.getCurrentEquippedItem();
if (currentItem != null)
{
if (currentItem.getItem() instanceof ItemDye)
{
world.setBlockState(pos, state.withProperty(COLOUR, 15 - currentItem.getItemDamage()));
if (!player.capabilities.isCreativeMode)
currentItem.stackSize--;
return true;
}
}
if (!(world.getBlockState(pos.up()).getBlock() instanceof BlockLamp))
{
world.setBlockState(pos, FurnitureBlocks.lamp_on.getDefaultState().withProperty(BlockLampOn.COLOUR, (Integer) state.getValue(COLOUR)), 3);
}
else
{
int yOffset = 1;
while (world.getBlockState(pos.up(++yOffset)).getBlock() instanceof BlockLamp);
int colour = (Integer) world.getBlockState(pos.up(yOffset).down()).getValue(COLOUR);
if (world.getBlockState(pos.up(yOffset).down()).getBlock() instanceof BlockLampOn)
{
world.setBlockState(pos.up(yOffset).down(), FurnitureBlocks.lamp_off.getDefaultState().withProperty(BlockLampOn.COLOUR, colour));
}
else
{
world.setBlockState(pos.up(yOffset).down(), FurnitureBlocks.lamp_on.getDefaultState().withProperty(BlockLampOn.COLOUR, colour));
}
}
return true;
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
boolean up = worldIn.getBlockState(pos.up()).getBlock() instanceof BlockLamp;
boolean down = worldIn.getBlockState(pos.down()).getBlock() instanceof BlockLamp;
return state.withProperty(UP, up).withProperty(DOWN, down);
}
@Override
public IBlockState getStateFromMeta(int meta)
{
return getDefaultState().withProperty(COLOUR, meta);
}
@Override
public int getMetaFromState(IBlockState state)
{
return ((Integer) state.getValue(COLOUR)).intValue();
}
@Override
protected BlockState createBlockState()
{
return new BlockState(this, new IProperty[] { COLOUR, UP, DOWN });
}
}