/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.Random; import com.mrcrayfish.furniture.MrCrayfishFurnitureMod; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.init.FurnitureBlocks; import com.mrcrayfish.furniture.init.FurnitureItems; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.properties.PropertyInteger; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemDye; import net.minecraft.item.ItemStack; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockLamp extends Block { public static final PropertyInteger COLOUR = PropertyInteger.create("colour", 0, 15); public static final PropertyBool UP = PropertyBool.create("up"); public static final PropertyBool DOWN = PropertyBool.create("down"); public BlockLamp(Material material, boolean on) { super(material); this.setHardness(0.75F); this.setStepSound(Block.soundTypeCloth); this.setDefaultState(this.blockState.getBaseState().withProperty(COLOUR, 0)); if(!on) { this.setCreativeTab(MrCrayfishFurnitureMod.tabFurniture); } } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } @Override public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos) { setBlockBounds(0.0625F, 0.0F, 0.0625F, 0.9375F, 14F * 0.0625F, 0.9375F); } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { ((EntityPlayer) placer).triggerAchievement(FurnitureAchievements.modernTechnology); } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) { ItemStack currentItem = player.getCurrentEquippedItem(); if (currentItem != null) { if (currentItem.getItem() instanceof ItemDye) { world.setBlockState(pos, state.withProperty(COLOUR, 15 - currentItem.getItemDamage())); if (!player.capabilities.isCreativeMode) currentItem.stackSize--; return true; } } if (!(world.getBlockState(pos.up()).getBlock() instanceof BlockLamp)) { world.setBlockState(pos, FurnitureBlocks.lamp_on.getDefaultState().withProperty(BlockLampOn.COLOUR, (Integer) state.getValue(COLOUR)), 3); } else { int yOffset = 1; while (world.getBlockState(pos.up(++yOffset)).getBlock() instanceof BlockLamp); int colour = (Integer) world.getBlockState(pos.up(yOffset).down()).getValue(COLOUR); if (world.getBlockState(pos.up(yOffset).down()).getBlock() instanceof BlockLampOn) { world.setBlockState(pos.up(yOffset).down(), FurnitureBlocks.lamp_off.getDefaultState().withProperty(BlockLampOn.COLOUR, colour)); } else { world.setBlockState(pos.up(yOffset).down(), FurnitureBlocks.lamp_on.getDefaultState().withProperty(BlockLampOn.COLOUR, colour)); } } return true; } @Override public IBlockState getActualState(IBlockState state, IBlockAccess worldIn, BlockPos pos) { boolean up = worldIn.getBlockState(pos.up()).getBlock() instanceof BlockLamp; boolean down = worldIn.getBlockState(pos.down()).getBlock() instanceof BlockLamp; return state.withProperty(UP, up).withProperty(DOWN, down); } @Override public IBlockState getStateFromMeta(int meta) { return getDefaultState().withProperty(COLOUR, meta); } @Override public int getMetaFromState(IBlockState state) { return ((Integer) state.getValue(COLOUR)).intValue(); } @Override protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { COLOUR, UP, DOWN }); } }