/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.tileentity;
import com.mrcrayfish.furniture.init.FurnitureSounds;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.IInventory;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.nbt.NBTTagList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
public class TileEntityBin extends TileEntity implements IInventory
{
private ItemStack[] binContents = new ItemStack[12];
private String customName;
@Override
public int getSizeInventory()
{
return binContents.length;
}
@Override
public ItemStack getStackInSlot(int slot)
{
return binContents[slot];
}
@Override
public ItemStack decrStackSize(int slot, int amount)
{
if (this.binContents[slot] != null)
{
ItemStack var3;
if (this.binContents[slot].stackSize <= amount)
{
var3 = this.binContents[slot];
this.binContents[slot] = null;
this.markDirty();
return var3;
}
var3 = this.binContents[slot].splitStack(amount);
if (this.binContents[slot].stackSize == 0)
{
this.binContents[slot] = null;
}
this.markDirty();
return var3;
}
return null;
}
@Override
public ItemStack removeStackFromSlot(int slot)
{
if (this.binContents[slot] != null)
{
ItemStack var2 = this.binContents[slot];
this.binContents[slot] = null;
return var2;
}
return null;
}
@Override
public void setInventorySlotContents(int slot, ItemStack stack)
{
this.binContents[slot] = stack;
if (stack != null && stack.stackSize > this.getInventoryStackLimit())
{
stack.stackSize = this.getInventoryStackLimit();
}
this.markDirty();
}
@Override
public void readFromNBT(NBTTagCompound tagCompound)
{
super.readFromNBT(tagCompound);
if(tagCompound.hasKey("Items"))
{
NBTTagList tagList = (NBTTagList) tagCompound.getTag("Items");
this.binContents = new ItemStack[this.getSizeInventory()];
for (int i = 0; i < tagList.tagCount(); ++i)
{
NBTTagCompound itemTag = (NBTTagCompound) tagList.getCompoundTagAt(i);
int slot = itemTag.getByte("Slot") & 255;
if (slot >= 0 && slot < this.binContents.length)
{
this.binContents[slot] = ItemStack.loadItemStackFromNBT(itemTag);
}
}
}
}
@Override
public NBTTagCompound writeToNBT(NBTTagCompound tagCompound)
{
super.writeToNBT(tagCompound);
NBTTagList tagList = new NBTTagList();
for (int i = 0; i < this.binContents.length; ++i)
{
if (this.binContents[i] != null)
{
NBTTagCompound itemTag = new NBTTagCompound();
itemTag.setByte("Slot", (byte) i);
this.binContents[i].writeToNBT(itemTag);
tagList.appendTag(itemTag);
}
}
tagCompound.setTag("Items", tagList);
return tagCompound;
}
@Override
public int getInventoryStackLimit()
{
return 64;
}
@Override
public boolean isUseableByPlayer(EntityPlayer player)
{
return this.worldObj.getTileEntity(pos) != this ? false : player.getDistanceSq(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D) <= 64.0D;
}
@Override
public boolean isItemValidForSlot(int slot, ItemStack stack)
{
return true;
}
@Override
public String getName()
{
return hasCustomName() ? customName : "Bin";
}
@Override
public boolean hasCustomName()
{
return customName != null;
}
@Override
public ITextComponent getDisplayName()
{
return new TextComponentString(getName());
}
@Override
public void openInventory(EntityPlayer player)
{
worldObj.playSound(pos.getX(), pos.getY(), pos.getZ(), FurnitureSounds.bin_open, SoundCategory.BLOCKS, 0.75F, 1.0F, true);
}
@Override
public void closeInventory(EntityPlayer player)
{
worldObj.playSound(pos.getX(), pos.getY(), pos.getZ(), FurnitureSounds.bin_close, SoundCategory.BLOCKS, 0.75F, 1.0F, true);
}
@Override
public int getField(int id)
{
return 0;
}
@Override
public void setField(int id, int value)
{
}
@Override
public int getFieldCount()
{
return 0;
}
@Override
public void clear()
{
for (int i = 0; i < binContents.length; i++)
{
binContents[i] = null;
}
}
}