/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.tileentity; import com.mrcrayfish.furniture.init.FurnitureSounds; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.inventory.IInventory; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.SoundCategory; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TextComponentString; public class TileEntityBin extends TileEntity implements IInventory { private ItemStack[] binContents = new ItemStack[12]; private String customName; @Override public int getSizeInventory() { return binContents.length; } @Override public ItemStack getStackInSlot(int slot) { return binContents[slot]; } @Override public ItemStack decrStackSize(int slot, int amount) { if (this.binContents[slot] != null) { ItemStack var3; if (this.binContents[slot].stackSize <= amount) { var3 = this.binContents[slot]; this.binContents[slot] = null; this.markDirty(); return var3; } var3 = this.binContents[slot].splitStack(amount); if (this.binContents[slot].stackSize == 0) { this.binContents[slot] = null; } this.markDirty(); return var3; } return null; } @Override public ItemStack removeStackFromSlot(int slot) { if (this.binContents[slot] != null) { ItemStack var2 = this.binContents[slot]; this.binContents[slot] = null; return var2; } return null; } @Override public void setInventorySlotContents(int slot, ItemStack stack) { this.binContents[slot] = stack; if (stack != null && stack.stackSize > this.getInventoryStackLimit()) { stack.stackSize = this.getInventoryStackLimit(); } this.markDirty(); } @Override public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); if(tagCompound.hasKey("Items")) { NBTTagList tagList = (NBTTagList) tagCompound.getTag("Items"); this.binContents = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < tagList.tagCount(); ++i) { NBTTagCompound itemTag = (NBTTagCompound) tagList.getCompoundTagAt(i); int slot = itemTag.getByte("Slot") & 255; if (slot >= 0 && slot < this.binContents.length) { this.binContents[slot] = ItemStack.loadItemStackFromNBT(itemTag); } } } } @Override public NBTTagCompound writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); NBTTagList tagList = new NBTTagList(); for (int i = 0; i < this.binContents.length; ++i) { if (this.binContents[i] != null) { NBTTagCompound itemTag = new NBTTagCompound(); itemTag.setByte("Slot", (byte) i); this.binContents[i].writeToNBT(itemTag); tagList.appendTag(itemTag); } } tagCompound.setTag("Items", tagList); return tagCompound; } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer player) { return this.worldObj.getTileEntity(pos) != this ? false : player.getDistanceSq(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D) <= 64.0D; } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return true; } @Override public String getName() { return hasCustomName() ? customName : "Bin"; } @Override public boolean hasCustomName() { return customName != null; } @Override public ITextComponent getDisplayName() { return new TextComponentString(getName()); } @Override public void openInventory(EntityPlayer player) { worldObj.playSound(pos.getX(), pos.getY(), pos.getZ(), FurnitureSounds.bin_open, SoundCategory.BLOCKS, 0.75F, 1.0F, true); } @Override public void closeInventory(EntityPlayer player) { worldObj.playSound(pos.getX(), pos.getY(), pos.getZ(), FurnitureSounds.bin_close, SoundCategory.BLOCKS, 0.75F, 1.0F, true); } @Override public int getField(int id) { return 0; } @Override public void setField(int id, int value) { } @Override public int getFieldCount() { return 0; } @Override public void clear() { for (int i = 0; i < binContents.length; i++) { binContents[i] = null; } } }