/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.Random; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.init.FurnitureBlocks; import com.mrcrayfish.furniture.tileentity.TileEntityTree; import com.mrcrayfish.furniture.util.TileEntityUtil; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.math.RayTraceResult; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class BlockTree extends BlockFurnitureTile { private static final AxisAlignedBB BOUNDING_BOX_BOTTOM = new AxisAlignedBB(0.0625, 0.0, 0.0625, 0.9375, 2.0, 0.9375); private static final AxisAlignedBB BOUNDING_BOX_BOTTOM_ALT = new AxisAlignedBB(0.0625, 0.0, 0.0625, 0.9375, 1.0, 0.9375); private static final AxisAlignedBB BOUNDING_BOX_TOP = new AxisAlignedBB(0.0625, -1.0, 0.0625, 0.9375, 1.0, 0.9375); public BlockTree(Material material, boolean top) { super(material); this.setSoundType(SoundType.WOOD); this.setLightLevel(0.3F); this.setHardness(0.5F); if(top) this.setCreativeTab(null); } @Override public boolean canPlaceBlockAt(World worldIn, BlockPos pos) { return worldIn.isAirBlock(pos) && worldIn.isAirBlock(pos.up()); } @Override public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { if (this == FurnitureBlocks.tree_bottom) world.setBlockState(pos.up(), FurnitureBlocks.tree_top.getDefaultState().withProperty(FACING, placer.getHorizontalFacing())); return super.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, meta, placer); } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { ItemStack heldItem = playerIn.getHeldItem(hand); TileEntity tileEntity = worldIn.getTileEntity(pos); if (tileEntity instanceof TileEntityTree) { TileEntityTree tileEntityTree = (TileEntityTree) tileEntity; tileEntityTree.addOrnament(playerIn.getHorizontalFacing(), heldItem); if (!heldItem.isEmpty()) heldItem.shrink(1); TileEntityUtil.markBlockForUpdate(worldIn, pos); } return true; } @Override public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player) { if (this == FurnitureBlocks.tree_top) { if (player.getHeldItemMainhand() != null) { if (player.getHeldItemMainhand().getItem() != Items.SHEARS) { worldIn.destroyBlock(pos.down(), true); } else { player.getHeldItemMainhand().damageItem(1, player); } } else { worldIn.destroyBlock(pos.down(), true); } } else { worldIn.destroyBlock(pos.up(), true); } } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { if (this == FurnitureBlocks.tree_bottom) { if (source.getBlockState(pos.up()).getBlock() == FurnitureBlocks.tree_top) { return BOUNDING_BOX_BOTTOM; } else { return BOUNDING_BOX_BOTTOM_ALT; } } else { return BOUNDING_BOX_TOP; } } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { ((EntityPlayer) placer).addStat(FurnitureAchievements.placeTree); } @Override public Item getItemDropped(IBlockState state, Random rand, int fortune) { return new ItemStack(FurnitureBlocks.tree_bottom).getItem(); } @Override public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player) { return new ItemStack(FurnitureBlocks.tree_bottom); } @SideOnly(Side.CLIENT) public BlockRenderLayer getBlockLayer() { return BlockRenderLayer.CUTOUT; } @Override public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityTree(); } }