/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.Random;
import com.mrcrayfish.furniture.init.FurnitureAchievements;
import com.mrcrayfish.furniture.init.FurnitureBlocks;
import com.mrcrayfish.furniture.tileentity.TileEntityTree;
import com.mrcrayfish.furniture.util.TileEntityUtil;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockTree extends BlockFurnitureTile
{
private static final AxisAlignedBB BOUNDING_BOX_BOTTOM = new AxisAlignedBB(0.0625, 0.0, 0.0625, 0.9375, 2.0, 0.9375);
private static final AxisAlignedBB BOUNDING_BOX_BOTTOM_ALT = new AxisAlignedBB(0.0625, 0.0, 0.0625, 0.9375, 1.0, 0.9375);
private static final AxisAlignedBB BOUNDING_BOX_TOP = new AxisAlignedBB(0.0625, -1.0, 0.0625, 0.9375, 1.0, 0.9375);
public BlockTree(Material material, boolean top)
{
super(material);
this.setSoundType(SoundType.WOOD);
this.setLightLevel(0.3F);
this.setHardness(0.5F);
if(top) this.setCreativeTab(null);
}
@Override
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
return worldIn.isAirBlock(pos) && worldIn.isAirBlock(pos.up());
}
@Override
public IBlockState getStateForPlacement(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
if (this == FurnitureBlocks.tree_bottom)
world.setBlockState(pos.up(), FurnitureBlocks.tree_top.getDefaultState().withProperty(FACING, placer.getHorizontalFacing()));
return super.getStateForPlacement(world, pos, facing, hitX, hitY, hitZ, meta, placer);
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
ItemStack heldItem = playerIn.getHeldItem(hand);
TileEntity tileEntity = worldIn.getTileEntity(pos);
if (tileEntity instanceof TileEntityTree)
{
TileEntityTree tileEntityTree = (TileEntityTree) tileEntity;
tileEntityTree.addOrnament(playerIn.getHorizontalFacing(), heldItem);
if (!heldItem.isEmpty())
heldItem.shrink(1);
TileEntityUtil.markBlockForUpdate(worldIn, pos);
}
return true;
}
@Override
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
{
if (this == FurnitureBlocks.tree_top)
{
if (player.getHeldItemMainhand() != null)
{
if (player.getHeldItemMainhand().getItem() != Items.SHEARS)
{
worldIn.destroyBlock(pos.down(), true);
}
else
{
player.getHeldItemMainhand().damageItem(1, player);
}
}
else
{
worldIn.destroyBlock(pos.down(), true);
}
}
else
{
worldIn.destroyBlock(pos.up(), true);
}
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
if (this == FurnitureBlocks.tree_bottom)
{
if (source.getBlockState(pos.up()).getBlock() == FurnitureBlocks.tree_top)
{
return BOUNDING_BOX_BOTTOM;
}
else
{
return BOUNDING_BOX_BOTTOM_ALT;
}
}
else
{
return BOUNDING_BOX_TOP;
}
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
((EntityPlayer) placer).addStat(FurnitureAchievements.placeTree);
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return new ItemStack(FurnitureBlocks.tree_bottom).getItem();
}
@Override
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
{
return new ItemStack(FurnitureBlocks.tree_bottom);
}
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityTree();
}
}