/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.List;
import com.mrcrayfish.furniture.init.FurnitureItems;
import com.mrcrayfish.furniture.tileentity.TileEntityBlender;
import com.mrcrayfish.furniture.util.TileEntityUtil;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockBlender extends BlockFurnitureTile
{
private static final AxisAlignedBB BOUNDING_BOX = new AxisAlignedBB(4 * 0.0625, 0.0, 4 * 0.0625, 12 * 0.0625, 1.0, 12 * 0.0625);
public BlockBlender(Material material)
{
super(material);
this.setHardness(0.5F);
this.setSoundType(SoundType.GLASS);
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
ItemStack heldItem = playerIn.getHeldItem(hand);
TileEntity tileEntity = worldIn.getTileEntity(pos);
if (tileEntity instanceof TileEntityBlender)
{
TileEntityBlender tileEntityBlender = (TileEntityBlender) tileEntity;
if (tileEntityBlender.drinkCount == 0)
{
if (!heldItem.isEmpty() && !tileEntityBlender.isFull() && !tileEntityBlender.isBlending())
{
tileEntityBlender.addIngredient(heldItem.copy());
TileEntityUtil.markBlockForUpdate(worldIn, pos);
heldItem.setCount(0);
return true;
}
else
{
if (playerIn.isSneaking())
{
if (!tileEntityBlender.isBlending())
{
if (tileEntityBlender.hasValidIngredients())
{
tileEntityBlender.startBlending();
TileEntityUtil.markBlockForUpdate(worldIn, pos);
worldIn.updateComparatorOutputLevel(pos, this);
}
}
}
else if (!tileEntityBlender.isBlending())
{
tileEntityBlender.removeIngredient();
}
}
}
else
{
if (!heldItem.isEmpty() && tileEntityBlender.hasDrink())
{
if (heldItem.getItem() == FurnitureItems.itemCup)
{
if (heldItem.getCount()== 0 | heldItem.getCount()== 1)
{
playerIn.setHeldItem(hand, tileEntityBlender.getDrink());
}
else
{
playerIn.inventory.addItemStackToInventory(tileEntityBlender.getDrink());
heldItem.shrink(1);
}
tileEntityBlender.drinkCount--;
TileEntityUtil.markBlockForUpdate(worldIn, pos);
}
return true;
}
}
}
return true;
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
return BOUNDING_BOX;
}
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean p_185477_7_)
{
super.addCollisionBoxToList(pos, entityBox, collidingBoxes, BOUNDING_BOX);
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityBlender();
}
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.TRANSLUCENT;
}
@Override
public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos)
{
TileEntityBlender blender = (TileEntityBlender) world.getTileEntity(pos);
return blender.isBlending() ? 1 : 0;
}
}