/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.List; import java.util.Random; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.init.FurnitureSounds; import com.mrcrayfish.furniture.util.CollisionHelper; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.init.SoundEvents; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockDoorBell extends BlockFurniture { public static final PropertyBool POWERED = PropertyBool.create("powered"); private static final AxisAlignedBB BOUNDING_BOX_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.85, 0.3, 0.4, 1.0, 0.7, 0.6); private static final AxisAlignedBB BOUNDING_BOX_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.85, 0.3, 0.4, 1.0, 0.7, 0.6); private static final AxisAlignedBB BOUNDING_BOX_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.85, 0.3, 0.4, 1.0, 0.7, 0.6); private static final AxisAlignedBB BOUNDING_BOX_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.85, 0.3, 0.4, 1.0, 0.7, 0.6); private static final AxisAlignedBB[] BOUNDING_BOX = { BOUNDING_BOX_SOUTH, BOUNDING_BOX_WEST, BOUNDING_BOX_NORTH, BOUNDING_BOX_EAST }; public BlockDoorBell(Material material) { super(material); this.setSoundType(SoundType.WOOD); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(POWERED, Boolean.valueOf(true))); this.setTickRandomly(true); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos) { return NULL_AABB; } @Override public int tickRate(World worldIn) { return 30; } @Override public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side) { return (side == EnumFacing.UP || side == EnumFacing.DOWN) ? false : world.isSideSolid(pos.offset(side.getOpposite()), side, true); } @Override public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { return this.getDefaultState().withProperty(FACING, facing.getOpposite()).withProperty(POWERED, Boolean.valueOf(false)); } @Override public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) { EnumFacing facing = (EnumFacing) state.getValue(FACING); if (!this.canPlaceBlockOnSide(worldIn, pos, facing.getOpposite())) { this.dropBlockAsItem(worldIn, pos, state, 0); worldIn.setBlockToAir(pos); } } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { EnumFacing facing = state.getValue(FACING); return BOUNDING_BOX[facing.getHorizontalIndex()]; } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (state.getValue(POWERED) || worldIn.isRemote) { return true; } else { worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(true)), 3); worldIn.markBlockRangeForRenderUpdate(pos, pos); worldIn.playSound((EntityPlayer)null, pos, FurnitureSounds.door_bell, SoundCategory.BLOCKS, 1.0F, 1.0F); worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn)); playerIn.addStat(FurnitureAchievements.dingDong); return true; } } @Override public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand) { if (!worldIn.isRemote) { if (((Boolean) state.getValue(POWERED)).booleanValue()) { this.handleArrow(worldIn, pos, state); } } } @Override public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn) { if (!worldIn.isRemote) { if (!((Boolean) state.getValue(POWERED)).booleanValue()) { this.handleArrow(worldIn, pos, state); } } } private void handleArrow(World worldIn, BlockPos pos, IBlockState state) { List <? extends Entity > list = worldIn.<Entity>getEntitiesWithinAABB(EntityArrow.class, state.getBoundingBox(worldIn, pos).offset(pos)); boolean flag = !list.isEmpty(); boolean flag1 = state.getValue(POWERED); if (flag && !flag1) { worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(true))); worldIn.markBlockRangeForRenderUpdate(pos, pos); worldIn.playSound(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 0.3F, 0.6F, false); } if (!flag && flag1) { worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(false))); worldIn.markBlockRangeForRenderUpdate(pos, pos); worldIn.playSound(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D, SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 0.3F, 0.5F, false); } if (flag) { worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn)); } } @Override public IBlockState getStateFromMeta(int meta) { EnumFacing enumfacing; switch (meta) { case 0: enumfacing = EnumFacing.NORTH; break; case 1: enumfacing = EnumFacing.EAST; break; case 2: enumfacing = EnumFacing.SOUTH; break; case 3: enumfacing = EnumFacing.WEST; break; default: enumfacing = EnumFacing.NORTH; } return this.getDefaultState().withProperty(FACING, enumfacing).withProperty(POWERED, Boolean.valueOf(meta > 3)); } @Override public int getMetaFromState(IBlockState state) { int meta = ((EnumFacing) state.getValue(FACING)).getIndex(); if (((Boolean) state.getValue(POWERED)).booleanValue()) { meta += 4; } return meta; } @Override protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, new IProperty[] { FACING, POWERED }); } }