/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.tileentity; import com.mrcrayfish.furniture.api.RecipeAPI; import com.mrcrayfish.furniture.api.RecipeData; import com.mrcrayfish.furniture.api.Recipes; import com.mrcrayfish.furniture.gui.containers.ContainerFreezer; import com.mrcrayfish.furniture.init.FurnitureItems; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.entity.player.InventoryPlayer; import net.minecraft.init.Blocks; import net.minecraft.inventory.Container; import net.minecraft.inventory.ISidedInventory; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.nbt.NBTTagCompound; import net.minecraft.nbt.NBTTagList; import net.minecraft.network.NetworkManager; import net.minecraft.network.Packet; import net.minecraft.network.play.server.SPacketUpdateTileEntity; import net.minecraft.tileentity.TileEntityLockable; import net.minecraft.util.EnumFacing; import net.minecraft.util.ITickable; import net.minecraft.util.text.ITextComponent; import net.minecraft.util.text.TextComponentString; public class TileEntityFreezer extends TileEntityLockable implements ISidedInventory, ITickable { private static final int[] slots_bottom = new int[] { 2 }; private static final int[] slots_sides = new int[] { 0, 1 }; private ItemStack[] inventory = new ItemStack[3]; private boolean freezing = false; public int progress = 0; public int timeRemaining = 0; public int fuelTime = 0; public void startFreezing() { if(canFreeze()) { if(timeRemaining == 0) { fuelTime = getFuelTime(inventory[0]); timeRemaining = fuelTime; inventory[0].stackSize--; if(inventory[0].stackSize <= 0) { inventory[0] = null; } } freezing = true; worldObj.updateComparatorOutputLevel(pos, blockType); } } public void stopFreezing() { freezing = false; worldObj.updateComparatorOutputLevel(pos, blockType); } public boolean canFreeze() { if (inventory[0] == null && timeRemaining == 0) { return false; } if (inventory[0] != null && timeRemaining == 0) { if(!isFuel(inventory[0])) { return false; } } if (inventory[1] != null) { RecipeData data = Recipes.getFreezerRecipeFromInput(inventory[1]); if (data == null) { return false; } if (inventory[2] == null) { return true; } if (inventory[2].getItem() != data.getOutput().getItem()) { return false; } if (inventory[2].stackSize < this.getInventoryStackLimit() && inventory[2].stackSize < inventory[2].getMaxStackSize()) { return true; } } return false; } public void freezeItem() { if (inventory[1] != null) { RecipeData data = Recipes.getFreezerRecipeFromInput(inventory[1]); if (data == null) { return; } if (inventory[2] == null) { inventory[2] = data.getOutput().copy(); } else if (inventory[2].getItem() == data.getOutput().getItem() && inventory[2].getItemDamage() == data.getOutput().getItemDamage()) { inventory[2].stackSize += data.getOutput().copy().stackSize; } if (inventory[1].getItem().hasContainerItem()) { inventory[1] = new ItemStack(inventory[1].getItem().getContainerItem()); } else { inventory[1].stackSize--; } if (inventory[1].stackSize <= 0) { inventory[1] = null; } } } public boolean isFreezing() { return freezing; } public static boolean isFuel(ItemStack stack) { return getFuelTime(stack) > 0; } private static int getFuelTime(ItemStack stack) { if(stack == null) return 0; if(stack.getItem() == Item.getItemFromBlock(Blocks.PACKED_ICE)) return 3000; if(stack.getItem() == Item.getItemFromBlock(Blocks.ICE)) return 2000; if(stack.getItem() == FurnitureItems.itemCoolPack) return 400; return 0; } @Override public void update() { if(freezing) { if(!canFreeze()) { freezing = false; worldObj.updateComparatorOutputLevel(pos, blockType); return; } progress++; if(progress >= 200) { freezeItem(); progress = 0; } timeRemaining--; if (timeRemaining <= 0) { if(inventory[0] != null && isFuel(inventory[0])) { fuelTime = getFuelTime(inventory[0]); timeRemaining = fuelTime; inventory[0].stackSize--; if(inventory[0].stackSize <= 0) { inventory[0] = null; } } else { timeRemaining = 0; freezing = false; worldObj.updateComparatorOutputLevel(pos, blockType); } } } else { if(progress > 0) { progress--; } } } @Override public int getSizeInventory() { return this.inventory.length; } @Override public ItemStack getStackInSlot(int par1) { return this.inventory[par1]; } @Override public ItemStack decrStackSize(int par1, int par2) { if (this.inventory[par1] != null) { ItemStack itemstack; if (this.inventory[par1].stackSize <= par2) { itemstack = this.inventory[par1]; this.inventory[par1] = null; return itemstack; } itemstack = this.inventory[par1].splitStack(par2); if (this.inventory[par1].stackSize == 0) { this.inventory[par1] = null; } return itemstack; } return null; } @Override public ItemStack removeStackFromSlot(int par1) { if (this.inventory[par1] != null) { ItemStack itemstack = this.inventory[par1]; this.inventory[par1] = null; return itemstack; } return null; } @Override public void setInventorySlotContents(int par1, ItemStack par2ItemStack) { this.inventory[par1] = par2ItemStack; if (par2ItemStack != null && par2ItemStack.stackSize > this.getInventoryStackLimit()) { par2ItemStack.stackSize = this.getInventoryStackLimit(); } } @Override public int getInventoryStackLimit() { return 64; } @Override public boolean isUseableByPlayer(EntityPlayer entityplayer) { return this.worldObj.getTileEntity(this.pos) != this ? false : entityplayer.getDistanceSq(this.pos.getX() + 0.5D, this.pos.getY() + 0.5D, this.pos.getZ() + 0.5D) <= 64.0D; } @Override public void readFromNBT(NBTTagCompound tagCompound) { super.readFromNBT(tagCompound); if(tagCompound.hasKey("Items")) { NBTTagList tagList = (NBTTagList) tagCompound.getTag("Items"); this.inventory = new ItemStack[this.getSizeInventory()]; for (int i = 0; i < tagList.tagCount(); ++i) { NBTTagCompound nbt = (NBTTagCompound) tagList.getCompoundTagAt(i); byte slot = nbt.getByte("Slot"); if (slot >= 0 && slot < this.inventory.length) { this.inventory[slot] = ItemStack.loadItemStackFromNBT(nbt); } } } this.freezing = tagCompound.getBoolean("Freezing"); this.progress = tagCompound.getInteger("Progress"); this.fuelTime = tagCompound.getInteger("FuelTime"); this.timeRemaining = tagCompound.getInteger("Remaining"); } @Override public NBTTagCompound writeToNBT(NBTTagCompound tagCompound) { super.writeToNBT(tagCompound); NBTTagList tagList = new NBTTagList(); for (int slot = 0; slot < this.inventory.length; ++slot) { if (this.inventory[slot] != null) { NBTTagCompound nbt = new NBTTagCompound(); nbt.setByte("Slot", (byte) slot); this.inventory[slot].writeToNBT(nbt); tagList.appendTag(nbt); } } tagCompound.setTag("Items", tagList); tagCompound.setBoolean("Freezing", freezing); tagCompound.setInteger("Progress", progress); tagCompound.setInteger("FuelTime", fuelTime); tagCompound.setInteger("Remaining", timeRemaining); return tagCompound; } @Override public void onDataPacket(NetworkManager net, SPacketUpdateTileEntity pkt) { NBTTagCompound tagCom = pkt.getNbtCompound(); this.readFromNBT(tagCom); } @Override public SPacketUpdateTileEntity getUpdatePacket() { NBTTagCompound tagCom = new NBTTagCompound(); this.writeToNBT(tagCom); return new SPacketUpdateTileEntity(pos, getBlockMetadata(), tagCom); } @Override public void openInventory(EntityPlayer player) { } @Override public void closeInventory(EntityPlayer player) { } @Override public int getField(int id) { return 0; } @Override public void setField(int id, int value) { } @Override public int getFieldCount() { return 0; } @Override public void clear() { for (int i = 0; i < inventory.length; i++) { inventory[i] = null; } } public String getName() { return "Freezer"; } public boolean hasCustomName() { return false; } @Override public ITextComponent getDisplayName() { return new TextComponentString(getName()); } @Override public boolean isItemValidForSlot(int slot, ItemStack stack) { return true; } @Override public int[] getSlotsForFace(EnumFacing side) { if(side == EnumFacing.DOWN) return slots_bottom; return slots_sides; } @Override public boolean canInsertItem(int slotIn, ItemStack stack, EnumFacing side) { if(isLocked()) return false; if(side != EnumFacing.DOWN) { if(slotIn == 0) return isFuel(stack); if(slotIn == 1) return RecipeAPI.getFreezerRecipeFromInput(stack) != null; } return false; } @Override public boolean canExtractItem(int slotId, ItemStack stack, EnumFacing side) { return side == EnumFacing.DOWN && !isLocked(); } @Override public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn) { return new ContainerFreezer(playerInventory, this); } @Override public String getGuiID() { return "0"; } }