/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.List;
import java.util.Random;
import com.mrcrayfish.furniture.init.FurnitureBlocks;
import com.mrcrayfish.furniture.init.FurnitureSounds;
import com.mrcrayfish.furniture.network.PacketHandler;
import com.mrcrayfish.furniture.network.message.MessageFillBath;
import com.mrcrayfish.furniture.tileentity.TileEntityBath;
import com.mrcrayfish.furniture.util.CollisionHelper;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.RayTraceResult;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.common.network.NetworkRegistry.TargetPoint;
public class BlockBath extends BlockFurnitureTile
{
public static final PropertyInteger WATER_LEVEL = PropertyInteger.create("level", 0, 16);
/* Collision Bounds */
private static final AxisAlignedBB BASE = new AxisAlignedBB(0.0, 0.0, 0.0, 1.0, 0.125, 1.0);
private static final AxisAlignedBB SIDE_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.0, 0.125, 0.0, 1.0, 0.9, 0.125);
private static final AxisAlignedBB SIDE_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.0, 0.125, 0.0, 1.0, 0.9, 0.125);
private static final AxisAlignedBB SIDE_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.0, 0.125, 0.0, 1.0, 0.9, 0.125);
private static final AxisAlignedBB SIDE_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.0, 0.125, 0.0, 1.0, 0.9, 0.125);
private static final AxisAlignedBB HEAD_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.0, 0.125, 0.125, 0.125, 0.9, 0.875);
private static final AxisAlignedBB HEAD_EAST = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.0, 0.125, 0.125, 0.125, 0.9, 0.875);
private static final AxisAlignedBB HEAD_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.0, 0.125, 0.125, 0.125, 0.9, 0.875);
private static final AxisAlignedBB HEAD_WEST = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.0, 0.125, 0.125, 0.125, 0.9, 0.875);
private static final AxisAlignedBB[] HEADS = { HEAD_SOUTH, HEAD_WEST, HEAD_NORTH, HEAD_WEST };
private static final AxisAlignedBB[] TAILS = { SIDE_SOUTH, SIDE_WEST, SIDE_NORTH, SIDE_WEST };
public BlockBath(Material material, boolean top)
{
super(material);
this.setHardness(1.0F);
this.setSoundType(SoundType.STONE);
if(top) this.setCreativeTab(null);
}
@Override
public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
IBlockState state = super.onBlockPlaced(world, pos, facing, hitX, hitY, hitZ, meta, placer);
return state.withProperty(WATER_LEVEL, Integer.valueOf(0));
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
world.setBlockState(pos.offset(placer.getHorizontalFacing()), FurnitureBlocks.bath_2.getDefaultState().withProperty(FACING, state.getValue(FACING)).withProperty(WATER_LEVEL, state.getValue(WATER_LEVEL)));
}
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB bounds, List<AxisAlignedBB> list, Entity collidingEntity)
{
EnumFacing facing = state.getValue(FACING);
if(facing.getHorizontalIndex() % 2 == 0)
{
addCollisionBoxToList(pos, bounds, list, SIDE_NORTH);
addCollisionBoxToList(pos, bounds, list, SIDE_SOUTH);
}
else
{
addCollisionBoxToList(pos, bounds, list, SIDE_EAST);
addCollisionBoxToList(pos, bounds, list, SIDE_WEST);
}
if (this == FurnitureBlocks.bath_1)
{
addCollisionBoxToList(pos, bounds, list, HEADS[facing.getHorizontalIndex()]);
}
else
{
addCollisionBoxToList(pos, bounds, list, TAILS[facing.getHorizontalIndex()]);
}
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
{
if (!worldIn.isRemote)
{
BlockPos otherBathPos = null;
if (this == FurnitureBlocks.bath_1)
{
otherBathPos = pos.offset((EnumFacing) state.getValue(FACING));
}
else
{
otherBathPos = pos.offset(((EnumFacing) state.getValue(FACING)).getOpposite());
}
TileEntity tile_entity_1 = worldIn.getTileEntity(pos);
TileEntity tile_entity_2 = worldIn.getTileEntity(otherBathPos);
if (tile_entity_1 instanceof TileEntityBath && tile_entity_2 instanceof TileEntityBath)
{
TileEntityBath tileEntityBath = (TileEntityBath) tile_entity_1;
TileEntityBath tileEntityBath2 = (TileEntityBath) tile_entity_2;
if (heldItem != null)
{
if (heldItem.getItem() == Items.BUCKET)
{
if (tileEntityBath.hasWater())
{
if (!playerIn.capabilities.isCreativeMode)
{
if (heldItem.stackSize > 1)
{
if (playerIn.inventory.addItemStackToInventory(new ItemStack(Items.WATER_BUCKET)))
{
heldItem.stackSize--;
}
}
else
{
playerIn.setHeldItem(hand, new ItemStack(Items.WATER_BUCKET));
}
}
tileEntityBath.removeWaterLevel();
tileEntityBath2.removeWaterLevel();
worldIn.updateComparatorOutputLevel(pos, this);
}
}
else if (heldItem.getItem() == Items.WATER_BUCKET)
{
if (!tileEntityBath.isFull())
{
tileEntityBath.addWaterLevel();
tileEntityBath2.addWaterLevel();
if (!playerIn.capabilities.isCreativeMode)
{
playerIn.setHeldItem(hand, new ItemStack(Items.BUCKET));
}
worldIn.updateComparatorOutputLevel(pos, this);
}
}
else if (heldItem.getItem() == Items.GLASS_BOTTLE)
{
if (tileEntityBath.hasWater())
{
if (!playerIn.capabilities.isCreativeMode)
{
if (heldItem.stackSize > 1)
{
if (playerIn.inventory.addItemStackToInventory(new ItemStack(Items.POTIONITEM, 1, 0)))
{
heldItem.stackSize--;
}
}
else
{
playerIn.setHeldItem(hand, new ItemStack(Items.POTIONITEM, 1, 0));
}
}
tileEntityBath.removeWaterLevel();
tileEntityBath2.removeWaterLevel();
worldIn.updateComparatorOutputLevel(pos, this);
}
}
else if (heldItem.getItem() == Items.POTIONITEM && heldItem.getItemDamage() == 0)
{
if (!tileEntityBath.isFull())
{
tileEntityBath.addWaterLevel();
tileEntityBath2.addWaterLevel();
if (!playerIn.capabilities.isCreativeMode)
{
playerIn.setHeldItem(hand, new ItemStack(Items.GLASS_BOTTLE));
}
worldIn.updateComparatorOutputLevel(pos, this);
}
}
else
{
if (this == FurnitureBlocks.bath_2)
{
if (hasWaterSource(worldIn, pos))
{
if (!tileEntityBath.isFull())
{
tileEntityBath.addWaterLevel();
tileEntityBath2.addWaterLevel();
worldIn.playSound(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, FurnitureSounds.tap, SoundCategory.BLOCKS, 0.75F, 0.8F, true);
worldIn.setBlockToAir(pos.add(0, -2, 0));
worldIn.updateComparatorOutputLevel(pos, this);
}
}
else
{
playerIn.addChatComponentMessage(new TextComponentString("You need to have a water source under the block the bath head is on to fill it. Alternatively you can use a water bucket to fill it."));
}
}
}
}
else
{
if (this == FurnitureBlocks.bath_2)
{
if (hasWaterSource(worldIn, pos))
{
if (!tileEntityBath.isFull())
{
tileEntityBath.addWaterLevel();
tileEntityBath2.addWaterLevel();
worldIn.playSound(pos.getX() + 0.5, pos.getY() + 1, pos.getZ() + 0.5, FurnitureSounds.tap, SoundCategory.BLOCKS, 0.75F, 0.8F, true);
worldIn.setBlockToAir(pos.add(0, -2, 0));
worldIn.updateComparatorOutputLevel(pos, this);
}
}
else
{
playerIn.addChatComponentMessage(new TextComponentString("You need to have a water source under the block the bath head is on to fill it. Alternatively you can use a water bucket to fill it."));
}
}
}
PacketHandler.INSTANCE.sendToAllAround(new MessageFillBath(tileEntityBath.getWaterLevel(), pos.getX(), pos.getY(), pos.getZ(), otherBathPos.getX(), otherBathPos.getY(), otherBathPos.getZ()), new TargetPoint(playerIn.dimension, pos.getX(), pos.getY(), pos.getZ(), 128D));
worldIn.markBlockRangeForRenderUpdate(pos, pos);
worldIn.markBlockRangeForRenderUpdate(otherBathPos, otherBathPos);
}
}
return true;
}
@Override
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
{
if(this == FurnitureBlocks.bath_1)
{
worldIn.destroyBlock(pos.offset((EnumFacing)state.getValue(FACING)), false);
} else {
worldIn.destroyBlock(pos.offset(((EnumFacing)state.getValue(FACING)).getOpposite()), false);
}
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityBath();
}
@Override
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return new ItemStack(FurnitureBlocks.bath_1).getItem();
}
@Override
public ItemStack getPickBlock(IBlockState state, RayTraceResult target, World world, BlockPos pos, EntityPlayer player)
{
return new ItemStack(FurnitureBlocks.bath_1);
}
@Override
public IBlockState getActualState(IBlockState state, IBlockAccess world, BlockPos pos)
{
TileEntityBath bath = (TileEntityBath) world.getTileEntity(pos);
return state.withProperty(WATER_LEVEL, Integer.valueOf(bath.getWaterLevel()));
}
@Override
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] { FACING, WATER_LEVEL });
}
public static boolean canPlaceBath(World world, BlockPos pos, EnumFacing facing)
{
return (world.isAirBlock(pos) && world.isAirBlock(pos.offset(facing, 1)));
}
public boolean hasWaterSource(World world, BlockPos pos)
{
return world.getBlockState(pos.add(0, -2, 0)) == Blocks.WATER.getDefaultState();
}
@Override
public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos)
{
TileEntityBath bath = (TileEntityBath) world.getTileEntity(pos);
return bath.getWaterLevel();
}
}