/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.gui.containers;
import com.mrcrayfish.furniture.gui.slots.SlotFridge;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemFood;
import net.minecraft.item.ItemStack;
public class ContainerFridge extends Container
{
private IInventory lowerChestInventory;
private int numRows;
public ContainerFridge(IInventory playerInventory, IInventory fridgeInventory)
{
this.lowerChestInventory = playerInventory;
fridgeInventory.openInventory(null);
int var4, var5;
int count = 0;
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 5; j++)
{
this.addSlotToContainer(new SlotFridge(fridgeInventory, count, j * 18 + 44, i * 18 + 18));
count++;
}
}
for (int i = 0; i < 3; i++)
{
for (int j = 0; j < 9; ++j)
{
this.addSlotToContainer(new Slot(playerInventory, j + i * 9 + 9, j * 18 + 8, i * 18 + 85));
}
}
for (int i = 0; i < 9; i++)
{
this.addSlotToContainer(new Slot(playerInventory, i, i * 18 + 8, 143));
}
}
public boolean canInteractWith(EntityPlayer par1EntityPlayer)
{
return this.lowerChestInventory.isUseableByPlayer(par1EntityPlayer);
}
public ItemStack transferStackInSlot(EntityPlayer par1EntityPlayer, int par2)
{
ItemStack var3 = null;
Slot var4 = (Slot) this.inventorySlots.get(par2);
if (var4 != null && var4.getHasStack())
{
ItemStack var5 = var4.getStack();
var3 = var5.copy();
if (!(var5.getItem() instanceof ItemFood))
return null;
if (par2 < 16)
{
if (!this.mergeItemStack(var5, 16, this.inventorySlots.size(), true))
{
return null;
}
}
else if (!this.mergeItemStack(var5, 0, 16, false))
{
return null;
}
if (var5.stackSize == 0)
{
var4.putStack((ItemStack) null);
}
else
{
var4.onSlotChanged();
}
}
return var3;
}
/**
* Callback for when the crafting gui is closed.
*/
public void onContainerClosed(EntityPlayer par1EntityPlayer)
{
super.onContainerClosed(par1EntityPlayer);
this.lowerChestInventory.closeInventory(par1EntityPlayer);
}
public IInventory func_85151_d()
{
return this.lowerChestInventory;
}
}