/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import com.mrcrayfish.furniture.MrCrayfishFurnitureMod; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.init.FurnitureBlocks; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.TextComponentString; import net.minecraft.world.World; public class BlockLampOff extends BlockFurniture { public BlockLampOff(Material material) { super(material); this.setHardness(0.75F); this.setSoundType(SoundType.CLOTH); this.setCreativeTab(MrCrayfishFurnitureMod.tabFurniture); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { ((EntityPlayer) placer).addStat(FurnitureAchievements.modernTechnology); } @Override public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos) { if (worldIn.isBlockPowered(pos)) { worldIn.setBlockState(pos, FurnitureBlocks.lamp_on.getDefaultState(), 2); } } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (worldIn.isBlockPowered(pos) || worldIn.getBlockState(pos.down()).getBlock() == FurnitureBlocks.bedside_cabinet_oak) { worldIn.setBlockState(pos, FurnitureBlocks.lamp_on.getDefaultState(), 2); worldIn.notifyNeighborsOfStateChange(pos.down(), this, true); } else if (!worldIn.isRemote) { playerIn.sendMessage(new TextComponentString("Make sure lamp is powered by redstone or placed on a bedside cabinet.")); } return true; } }