/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import com.mrcrayfish.furniture.MrCrayfishFurnitureMod;
import com.mrcrayfish.furniture.init.FurnitureAchievements;
import com.mrcrayfish.furniture.init.FurnitureBlocks;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.World;
public class BlockLampOff extends BlockFurniture
{
public BlockLampOff(Material material)
{
super(material);
this.setHardness(0.75F);
this.setSoundType(SoundType.CLOTH);
this.setCreativeTab(MrCrayfishFurnitureMod.tabFurniture);
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
@Override
public boolean isFullCube(IBlockState state)
{
return false;
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
((EntityPlayer) placer).addStat(FurnitureAchievements.modernTechnology);
}
@Override
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
{
if (worldIn.isBlockPowered(pos))
{
worldIn.setBlockState(pos, FurnitureBlocks.lamp_on.getDefaultState(), 2);
}
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if (worldIn.isBlockPowered(pos) || worldIn.getBlockState(pos.down()).getBlock() == FurnitureBlocks.bedside_cabinet_oak)
{
worldIn.setBlockState(pos, FurnitureBlocks.lamp_on.getDefaultState(), 2);
worldIn.notifyNeighborsOfStateChange(pos.down(), this, true);
}
else if (!worldIn.isRemote)
{
playerIn.sendMessage(new TextComponentString("Make sure lamp is powered by redstone or placed on a bedside cabinet."));
}
return true;
}
}