/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.List; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.util.CollisionHelper; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockRangeHood extends BlockFurniture { private static final AxisAlignedBB COLLISION_BOX_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.5, 0.0, 0.2, 1.0, 1.0, 0.8); private static final AxisAlignedBB COLLISION_BOX_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.5, 0.0, 0.2, 1.0, 1.0, 0.8); private static final AxisAlignedBB COLLISION_BOX_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.5, 0.0, 0.2, 1.0, 1.0, 0.8); private static final AxisAlignedBB COLLISION_BOX_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.5, 0.0, 0.2, 1.0, 1.0, 0.8); private static final AxisAlignedBB[] COLLISION_BOX = { COLLISION_BOX_SOUTH, COLLISION_BOX_WEST, COLLISION_BOX_NORTH, COLLISION_BOX_EAST }; public BlockRangeHood(Material material) { super(material); this.setHardness(0.5F); this.setSoundType(SoundType.METAL); this.setLightLevel(0.5F); } @Override public boolean isOpaqueCube(IBlockState state) { return false; } @Override public boolean isFullCube(IBlockState state) { return false; } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { ((EntityPlayer) placer).addStat(FurnitureAchievements.applianceCity); } @Override public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB axisAligned, List<AxisAlignedBB> axisAlignedList, Entity collidingEntity) { EnumFacing facing = state.getValue(FACING); super.addCollisionBoxToList(pos, axisAligned, axisAlignedList, COLLISION_BOX[facing.getHorizontalIndex()]); } }