/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.List;
import com.mrcrayfish.furniture.init.FurnitureAchievements;
import com.mrcrayfish.furniture.util.CollisionHelper;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockRangeHood extends BlockFurniture
{
private static final AxisAlignedBB COLLISION_BOX_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.5, 0.0, 0.2, 1.0, 1.0, 0.8);
private static final AxisAlignedBB COLLISION_BOX_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.5, 0.0, 0.2, 1.0, 1.0, 0.8);
private static final AxisAlignedBB COLLISION_BOX_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.5, 0.0, 0.2, 1.0, 1.0, 0.8);
private static final AxisAlignedBB COLLISION_BOX_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.5, 0.0, 0.2, 1.0, 1.0, 0.8);
private static final AxisAlignedBB[] COLLISION_BOX = { COLLISION_BOX_SOUTH, COLLISION_BOX_WEST, COLLISION_BOX_NORTH, COLLISION_BOX_EAST };
public BlockRangeHood(Material material)
{
super(material);
this.setHardness(0.5F);
this.setSoundType(SoundType.METAL);
this.setLightLevel(0.5F);
}
@Override
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
@Override
public boolean isFullCube(IBlockState state)
{
return false;
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
((EntityPlayer) placer).addStat(FurnitureAchievements.applianceCity);
}
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB axisAligned, List<AxisAlignedBB> axisAlignedList, Entity collidingEntity)
{
EnumFacing facing = state.getValue(FACING);
super.addCollisionBoxToList(pos, axisAligned, axisAlignedList, COLLISION_BOX[facing.getHorizontalIndex()]);
}
}