/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.gui.slots;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.Slot;
import net.minecraft.item.ItemArmor;
import net.minecraft.item.ItemStack;
public class SlotArmour extends Slot
{
private EntityEquipmentSlot armourType;
public SlotArmour(IInventory machine, int id, int x, int y, EntityEquipmentSlot armourType)
{
super(machine, id, x, y);
this.armourType = armourType;
}
@Override
public boolean isItemValid(ItemStack par1ItemStack)
{
if (par1ItemStack == null)
{
return false;
}
if (!(par1ItemStack.getItem() instanceof ItemArmor))
{
return false;
}
if (((ItemArmor) par1ItemStack.getItem()).armorType != armourType)
{
return false;
}
return true;
}
}