/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.gui.slots; import net.minecraft.inventory.EntityEquipmentSlot; import net.minecraft.inventory.IInventory; import net.minecraft.inventory.Slot; import net.minecraft.item.ItemArmor; import net.minecraft.item.ItemStack; public class SlotArmour extends Slot { private EntityEquipmentSlot armourType; public SlotArmour(IInventory machine, int id, int x, int y, EntityEquipmentSlot armourType) { super(machine, id, x, y); this.armourType = armourType; } @Override public boolean isItemValid(ItemStack par1ItemStack) { if (par1ItemStack == null) { return false; } if (!(par1ItemStack.getItem() instanceof ItemArmor)) { return false; } if (((ItemArmor) par1ItemStack.getItem()).armorType != armourType) { return false; } return true; } }