/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.List;
import com.mrcrayfish.furniture.init.FurnitureAchievements;
import com.mrcrayfish.furniture.init.FurnitureBlocks;
import com.mrcrayfish.furniture.util.CollisionHelper;
import net.minecraft.block.Block;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockShowerHeadOff extends BlockFurniture
{
private static final AxisAlignedBB BOUNDING_BOX_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.35, 0.15, 0.35, 1.0, 0.45, 0.65);
private static final AxisAlignedBB BOUNDING_BOX_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.35, 0.15, 0.35, 1.0, 0.45, 0.65);
private static final AxisAlignedBB BOUNDING_BOX_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.35, 0.15, 0.35, 1.0, 0.45, 0.65);
private static final AxisAlignedBB BOUNDING_BOX_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.35, 0.15, 0.35, 1.0, 0.45, 0.65);
private static final AxisAlignedBB[] BOUNDING_BOX = { BOUNDING_BOX_SOUTH, BOUNDING_BOX_WEST, BOUNDING_BOX_NORTH, BOUNDING_BOX_EAST };
public BlockShowerHeadOff(Material material)
{
super(material);
this.setHardness(1.0F);
this.setSoundType(SoundType.STONE);
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
((EntityPlayer) placer).addStat(FurnitureAchievements.bathroom);
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ)
{
worldIn.setBlockState(pos, FurnitureBlocks.shower_head_on.getDefaultState().withProperty(FACING, state.getValue(FACING)), 2);
worldIn.playSound(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D,SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 0.3F, 06F, false);
return true;
}
@Override
public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side)
{
return (side == EnumFacing.UP || side == EnumFacing.DOWN) ? false : world.isSideSolid(pos.offset(side.getOpposite()), side, true);
}
@Override
public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
IBlockState state = super.onBlockPlaced(world, pos, facing, hitX, hitY, hitZ, meta, placer);
return state.withProperty(FACING, facing.getOpposite());
}
@Override
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn)
{
EnumFacing facing = (EnumFacing) state.getValue(FACING);
if (!this.canPlaceBlockOnSide(worldIn, pos, facing.getOpposite()))
{
this.dropBlockAsItem(worldIn, pos, state, 0);
worldIn.setBlockToAir(pos);
}
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
EnumFacing facing = state.getValue(FACING);
return BOUNDING_BOX[facing.getHorizontalIndex()];
}
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB axisAligned, List<AxisAlignedBB> axisAlignedList, Entity collidingEntity)
{
EnumFacing facing = state.getValue(FACING);
super.addCollisionBoxToList(pos, axisAligned, axisAlignedList, BOUNDING_BOX[facing.getHorizontalIndex()]);
}
}