/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.List; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.init.FurnitureBlocks; import com.mrcrayfish.furniture.util.CollisionHelper; import net.minecraft.block.Block; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.SoundEvents; import net.minecraft.item.ItemStack; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundCategory; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockShowerHeadOff extends BlockFurniture { private static final AxisAlignedBB BOUNDING_BOX_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.35, 0.15, 0.35, 1.0, 0.45, 0.65); private static final AxisAlignedBB BOUNDING_BOX_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.35, 0.15, 0.35, 1.0, 0.45, 0.65); private static final AxisAlignedBB BOUNDING_BOX_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.35, 0.15, 0.35, 1.0, 0.45, 0.65); private static final AxisAlignedBB BOUNDING_BOX_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.35, 0.15, 0.35, 1.0, 0.45, 0.65); private static final AxisAlignedBB[] BOUNDING_BOX = { BOUNDING_BOX_SOUTH, BOUNDING_BOX_WEST, BOUNDING_BOX_NORTH, BOUNDING_BOX_EAST }; public BlockShowerHeadOff(Material material) { super(material); this.setHardness(1.0F); this.setSoundType(SoundType.STONE); } @Override public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { ((EntityPlayer) placer).addStat(FurnitureAchievements.bathroom); } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, ItemStack heldItem, EnumFacing side, float hitX, float hitY, float hitZ) { worldIn.setBlockState(pos, FurnitureBlocks.shower_head_on.getDefaultState().withProperty(FACING, state.getValue(FACING)), 2); worldIn.playSound(pos.getX() + 0.5D, pos.getY() + 0.5D, pos.getZ() + 0.5D,SoundEvents.BLOCK_LEVER_CLICK, SoundCategory.BLOCKS, 0.3F, 06F, false); return true; } @Override public boolean canPlaceBlockOnSide(World world, BlockPos pos, EnumFacing side) { return (side == EnumFacing.UP || side == EnumFacing.DOWN) ? false : world.isSideSolid(pos.offset(side.getOpposite()), side, true); } @Override public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { IBlockState state = super.onBlockPlaced(world, pos, facing, hitX, hitY, hitZ, meta, placer); return state.withProperty(FACING, facing.getOpposite()); } @Override public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn) { EnumFacing facing = (EnumFacing) state.getValue(FACING); if (!this.canPlaceBlockOnSide(worldIn, pos, facing.getOpposite())) { this.dropBlockAsItem(worldIn, pos, state, 0); worldIn.setBlockToAir(pos); } } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { EnumFacing facing = state.getValue(FACING); return BOUNDING_BOX[facing.getHorizontalIndex()]; } @Override public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB axisAligned, List<AxisAlignedBB> axisAlignedList, Entity collidingEntity) { EnumFacing facing = state.getValue(FACING); super.addCollisionBoxToList(pos, axisAligned, axisAlignedList, BOUNDING_BOX[facing.getHorizontalIndex()]); } }