/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.network.message;
import com.mrcrayfish.furniture.init.FurnitureItems;
import io.netty.buffer.ByteBuf;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagString;
import net.minecraftforge.fml.common.network.ByteBufUtils;
import net.minecraftforge.fml.common.network.simpleimpl.IMessage;
import net.minecraftforge.fml.common.network.simpleimpl.IMessageHandler;
import net.minecraftforge.fml.common.network.simpleimpl.MessageContext;
//Server Side
public class MessagePackage implements IMessage, IMessageHandler<MessagePackage, IMessage>
{
private ItemStack package_;
public MessagePackage()
{
}
public MessagePackage(ItemStack package_)
{
this.package_ = package_;
}
@Override
public void fromBytes(ByteBuf buf)
{
this.package_ = ByteBufUtils.readItemStack(buf);
}
@Override
public void toBytes(ByteBuf buf)
{
ByteBufUtils.writeItemStack(buf, package_);
}
@Override
public IMessage onMessage(MessagePackage message, MessageContext ctx)
{
EntityPlayerMP player = ctx.getServerHandler().playerEntity;
ItemStack mail = message.package_;
ItemStack signedMail = new ItemStack(FurnitureItems.itemPackageSigned);
signedMail.setTagCompound(mail.getTagCompound());
signedMail.setTagInfo("Author", new NBTTagString(player.getName()));
signedMail.setStackDisplayName("Mail");
player.setCurrentItemOrArmor(0, signedMail);
return null;
}
}