/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.render.tileentity;
import org.lwjgl.opengl.GL11;
import com.mrcrayfish.furniture.tileentity.TileEntityPlate;
import net.minecraft.client.Minecraft;
import net.minecraft.client.renderer.GlStateManager;
import net.minecraft.client.renderer.tileentity.TileEntitySpecialRenderer;
import net.minecraft.entity.item.EntityItem;
public class PlateRenderer extends TileEntitySpecialRenderer<TileEntityPlate>
{
private EntityItem entityFood = new EntityItem(Minecraft.getMinecraft().theWorld, 0D, 0D, 0D);
@Override
public void renderTileEntityAt(TileEntityPlate plate, double posX, double posY, double posZ, float p_180535_8_, int p_180535_9_)
{
if (plate.getFood() != null)
{
entityFood.setEntityItemStack(plate.getFood());
GL11.glPushMatrix();
this.entityFood.hoverStart = 0.0F;
float xOffset = 0.0F;
float zOffset = 0.0F;
switch (plate.getRotation())
{
case 0:
zOffset -= 0.15F;
break;
case 1:
xOffset += 0.35F;
zOffset += 0.2F;
break;
case 2:
zOffset += 0.55F;
break;
case 3:
xOffset -= 0.35F;
zOffset += 0.2F;
break;
}
GL11.glDisable(GL11.GL_LIGHTING);
//WorldRenderer renderer = Tessellator.getInstance().getWorldRenderer();
//renderer.setBrightness(15728880);
GL11.glTranslatef((float) posX + 0.5F + xOffset, (float) posY + 0.05F, (float) posZ + 0.3F + zOffset);
GL11.glRotatef(plate.getRotation() * -90F, 0, 1, 0);
GL11.glRotatef(180, 0, 1, 1);
GlStateManager.translate(0, -0.1, 0);
Minecraft.getMinecraft().getRenderManager().doRenderEntity(entityFood, 0.0D, 0.0D, 0.075D, 0.0F, 0.0F, false);
GL11.glEnable(GL11.GL_LIGHTING);
GL11.glPopMatrix();
}
}
}