/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.List;
import java.util.Random;
import com.mrcrayfish.furniture.init.FurnitureAchievements;
import com.mrcrayfish.furniture.init.FurnitureItems;
import com.mrcrayfish.furniture.util.CollisionHelper;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.AxisAlignedBB;
import net.minecraft.util.BlockPos;
import net.minecraft.util.MovingObjectPosition;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockRangeHood extends BlockFurniture
{
public BlockRangeHood(Material material)
{
super(material);
this.setHardness(0.5F);
this.setStepSound(Block.soundTypeMetal);
this.setLightLevel(0.5F);
}
@Override
public boolean isOpaqueCube()
{
return false;
}
@Override
public boolean isFullCube()
{
return false;
}
@Override
public void onBlockPlacedBy(World world, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
((EntityPlayer) placer).triggerAchievement(FurnitureAchievements.applianceCity);
}
@Override
public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos)
{
setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 1.0F, 1.0F);
}
@Override
public void addCollisionBoxesToList(World world, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity)
{
int metadata = getMetaFromState(state);
float[] data = CollisionHelper.fixRotation(metadata, 0.5F, 0.2F, 1.0F, 0.8F);
setBlockBounds(data[0], 0.0F, data[1], data[2], 1.0F, data[3]);
super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity);
setBlockBounds(0.0F, 0.0F, 0.0F, 1.0F, 0.3F, 1.0F);
super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity);
}
}