/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.ArrayList; import java.util.List; import com.mrcrayfish.furniture.init.FurnitureAchievements; import com.mrcrayfish.furniture.tileentity.TileEntityStereo; import com.mrcrayfish.furniture.util.CollisionHelper; import com.mrcrayfish.furniture.util.TileEntityUtil; import net.minecraft.block.SoundType; import net.minecraft.block.material.Material; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.item.ItemRecord; import net.minecraft.item.ItemStack; import net.minecraft.tileentity.TileEntity; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.SoundEvent; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.TextComponentString; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockStereo extends BlockFurnitureTile { private static final AxisAlignedBB BOUNDING_BOX_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.3, 0.0, 0.0, 0.7, 0.5, 1.0); private static final AxisAlignedBB BOUNDING_BOX_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.3, 0.0, 0.0, 0.7, 0.5, 1.0); private static final AxisAlignedBB BOUNDING_BOX_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.3, 0.0, 0.0, 0.7, 0.5, 1.0); private static final AxisAlignedBB BOUNDING_BOX_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.3, 0.0, 0.0, 0.7, 0.5, 1.0); private static final AxisAlignedBB[] BOUNDING_BOX = { BOUNDING_BOX_SOUTH, BOUNDING_BOX_WEST, BOUNDING_BOX_NORTH, BOUNDING_BOX_EAST }; private static final AxisAlignedBB COLLISION_BOX_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.0, 0.0, 0.3, 1.0, 0.45, 0.7); private static final AxisAlignedBB COLLISION_BOX_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.0, 0.0, 0.3, 1.0, 0.45, 0.7); private static final AxisAlignedBB COLLISION_BOX_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.0, 0.0, 0.3, 1.0, 0.45, 0.7); private static final AxisAlignedBB COLLISION_BOX_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.0, 0.15, 0.3, 1.0, 0.45, 0.7); private static final AxisAlignedBB[] COLLISION_BOX = { COLLISION_BOX_SOUTH, COLLISION_BOX_WEST, COLLISION_BOX_NORTH, COLLISION_BOX_EAST }; public static ArrayList<ItemRecord> records = new ArrayList<ItemRecord>(); public BlockStereo(Material material) { super(material); this.setHardness(1.0F); this.setSoundType(SoundType.WOOD); records.add((ItemRecord) Items.RECORD_13); records.add((ItemRecord) Items.RECORD_BLOCKS); records.add((ItemRecord) Items.RECORD_CAT); records.add((ItemRecord) Items.RECORD_CHIRP); records.add((ItemRecord) Items.RECORD_FAR); records.add((ItemRecord) Items.RECORD_MALL); records.add((ItemRecord) Items.RECORD_MELLOHI); records.add((ItemRecord) Items.RECORD_STAL); records.add((ItemRecord) Items.RECORD_STRAD); records.add((ItemRecord) Items.RECORD_WAIT); records.add((ItemRecord) Items.RECORD_WARD); } @Override public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { ((EntityPlayer) placer).addStat(FurnitureAchievements.modernTechnology); } @Override public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { TileEntity tile_entity = worldIn.getTileEntity(pos); if(tile_entity instanceof TileEntityStereo) { TileEntityStereo tileEntityStereo = (TileEntityStereo) tile_entity; if(!playerIn.isSneaking()) { if(tileEntityStereo.count == 13) { tileEntityStereo.count = records.size(); } else { tileEntityStereo.count++; } if(tileEntityStereo.count == records.size()) { tileEntityStereo.count = 0; } playerIn.addStat(FurnitureAchievements.houseParty); worldIn.playRecord(pos, records.get(tileEntityStereo.count).getSound()); } else { if(tileEntityStereo.count != 13) { tileEntityStereo.count = 13; if(!worldIn.isRemote) { playerIn.sendMessage(new TextComponentString("Stereo is now turned off.")); } this.ejectRecord(worldIn, pos); } else { if(!worldIn.isRemote) playerIn.sendMessage(new TextComponentString("Stereo is already turned off.")); } } if(!worldIn.isRemote) { TileEntityUtil.markBlockForUpdate(worldIn, pos); } } return true; } @Override public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { this.ejectRecord(worldIn, pos); super.breakBlock(worldIn, pos, state); } @Override public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { EnumFacing facing = state.getValue(FACING); return BOUNDING_BOX[facing.getHorizontalIndex()]; } @Override public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean p_185477_7_) { EnumFacing facing = state.getValue(FACING); super.addCollisionBoxToList(pos, entityBox, collidingBoxes, COLLISION_BOX[facing.getHorizontalIndex()]); } @Override public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityStereo(); } public void ejectRecord(World worldIn, BlockPos pos) { worldIn.playEvent(1010, pos, 0); worldIn.playRecord(pos, (SoundEvent)null); } @Override public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos) { TileEntityStereo stereo = (TileEntityStereo) world.getTileEntity(pos); return stereo.count; } }