/**
* MrCrayfish's Furniture Mod
* Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/)
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*/
package com.mrcrayfish.furniture.blocks;
import java.util.ArrayList;
import java.util.List;
import com.mrcrayfish.furniture.init.FurnitureAchievements;
import com.mrcrayfish.furniture.tileentity.TileEntityStereo;
import com.mrcrayfish.furniture.util.CollisionHelper;
import com.mrcrayfish.furniture.util.TileEntityUtil;
import net.minecraft.block.SoundType;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Items;
import net.minecraft.item.ItemRecord;
import net.minecraft.item.ItemStack;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundEvent;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockStereo extends BlockFurnitureTile
{
private static final AxisAlignedBB BOUNDING_BOX_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.3, 0.0, 0.0, 0.7, 0.5, 1.0);
private static final AxisAlignedBB BOUNDING_BOX_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.3, 0.0, 0.0, 0.7, 0.5, 1.0);
private static final AxisAlignedBB BOUNDING_BOX_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.3, 0.0, 0.0, 0.7, 0.5, 1.0);
private static final AxisAlignedBB BOUNDING_BOX_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.3, 0.0, 0.0, 0.7, 0.5, 1.0);
private static final AxisAlignedBB[] BOUNDING_BOX = { BOUNDING_BOX_SOUTH, BOUNDING_BOX_WEST, BOUNDING_BOX_NORTH, BOUNDING_BOX_EAST };
private static final AxisAlignedBB COLLISION_BOX_NORTH = CollisionHelper.getBlockBounds(EnumFacing.NORTH, 0.0, 0.0, 0.3, 1.0, 0.45, 0.7);
private static final AxisAlignedBB COLLISION_BOX_EAST = CollisionHelper.getBlockBounds(EnumFacing.EAST, 0.0, 0.0, 0.3, 1.0, 0.45, 0.7);
private static final AxisAlignedBB COLLISION_BOX_SOUTH = CollisionHelper.getBlockBounds(EnumFacing.SOUTH, 0.0, 0.0, 0.3, 1.0, 0.45, 0.7);
private static final AxisAlignedBB COLLISION_BOX_WEST = CollisionHelper.getBlockBounds(EnumFacing.WEST, 0.0, 0.15, 0.3, 1.0, 0.45, 0.7);
private static final AxisAlignedBB[] COLLISION_BOX = { COLLISION_BOX_SOUTH, COLLISION_BOX_WEST, COLLISION_BOX_NORTH, COLLISION_BOX_EAST };
public static ArrayList<ItemRecord> records = new ArrayList<ItemRecord>();
public BlockStereo(Material material)
{
super(material);
this.setHardness(1.0F);
this.setSoundType(SoundType.WOOD);
records.add((ItemRecord) Items.RECORD_13);
records.add((ItemRecord) Items.RECORD_BLOCKS);
records.add((ItemRecord) Items.RECORD_CAT);
records.add((ItemRecord) Items.RECORD_CHIRP);
records.add((ItemRecord) Items.RECORD_FAR);
records.add((ItemRecord) Items.RECORD_MALL);
records.add((ItemRecord) Items.RECORD_MELLOHI);
records.add((ItemRecord) Items.RECORD_STAL);
records.add((ItemRecord) Items.RECORD_STRAD);
records.add((ItemRecord) Items.RECORD_WAIT);
records.add((ItemRecord) Items.RECORD_WARD);
}
@Override
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
((EntityPlayer) placer).addStat(FurnitureAchievements.modernTechnology);
}
@Override
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
TileEntity tile_entity = worldIn.getTileEntity(pos);
if(tile_entity instanceof TileEntityStereo)
{
TileEntityStereo tileEntityStereo = (TileEntityStereo) tile_entity;
if(!playerIn.isSneaking())
{
if(tileEntityStereo.count == 13)
{
tileEntityStereo.count = records.size();
}
else
{
tileEntityStereo.count++;
}
if(tileEntityStereo.count == records.size())
{
tileEntityStereo.count = 0;
}
playerIn.addStat(FurnitureAchievements.houseParty);
worldIn.playRecord(pos, records.get(tileEntityStereo.count).getSound());
}
else
{
if(tileEntityStereo.count != 13)
{
tileEntityStereo.count = 13;
if(!worldIn.isRemote)
{
playerIn.sendMessage(new TextComponentString("Stereo is now turned off."));
}
this.ejectRecord(worldIn, pos);
}
else
{
if(!worldIn.isRemote)
playerIn.sendMessage(new TextComponentString("Stereo is already turned off."));
}
}
if(!worldIn.isRemote)
{
TileEntityUtil.markBlockForUpdate(worldIn, pos);
}
}
return true;
}
@Override
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
this.ejectRecord(worldIn, pos);
super.breakBlock(worldIn, pos, state);
}
@Override
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
EnumFacing facing = state.getValue(FACING);
return BOUNDING_BOX[facing.getHorizontalIndex()];
}
@Override
public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, Entity entityIn, boolean p_185477_7_)
{
EnumFacing facing = state.getValue(FACING);
super.addCollisionBoxToList(pos, entityBox, collidingBoxes, COLLISION_BOX[facing.getHorizontalIndex()]);
}
@Override
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityStereo();
}
public void ejectRecord(World worldIn, BlockPos pos)
{
worldIn.playEvent(1010, pos, 0);
worldIn.playRecord(pos, (SoundEvent)null);
}
@Override
public int getComparatorInputOverride(IBlockState state, World world, BlockPos pos)
{
TileEntityStereo stereo = (TileEntityStereo) world.getTileEntity(pos);
return stereo.count;
}
}