/** * MrCrayfish's Furniture Mod * Copyright (C) 2016 MrCrayfish (http://www.mrcrayfish.com/) * * This program is free software: you can redistribute it and/or modify * it under the terms of the GNU General Public License as published by * the Free Software Foundation, either version 3 of the License, or * (at your option) any later version. * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program. If not, see <http://www.gnu.org/licenses/>. */ package com.mrcrayfish.furniture.blocks; import java.util.List; import java.util.Random; import com.mrcrayfish.furniture.MrCrayfishFurnitureMod; import com.mrcrayfish.furniture.entity.EntitySittableBlock; import com.mrcrayfish.furniture.init.FurnitureBlocks; import com.mrcrayfish.furniture.init.FurnitureItems; import com.mrcrayfish.furniture.util.CollisionHelper; import com.mrcrayfish.furniture.util.SittableUtil; import net.minecraft.block.Block; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyDirection; import net.minecraft.block.state.BlockState; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.util.AxisAlignedBB; import net.minecraft.util.BlockPos; import net.minecraft.util.EnumFacing; import net.minecraft.util.MovingObjectPosition; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; public class BlockChair extends Block { public static final PropertyDirection FACING = PropertyDirection.create("facing", EnumFacing.Plane.HORIZONTAL); public BlockChair(Material material, SoundType sound) { super(material); this.setHardness(1.0F); this.setStepSound(sound); this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH)); this.setCreativeTab(MrCrayfishFurnitureMod.tabFurniture); } @Override public boolean isOpaqueCube() { return false; } @Override public boolean isFullCube() { return false; } @Override public boolean onBlockActivated(World world, BlockPos pos, IBlockState state, EntityPlayer player, EnumFacing side, float hitX, float hitY, float hitZ) { if(SittableUtil.sitOnBlock(world, pos.getX(), pos.getY(), pos.getZ(), player, 7 * 0.0625)) { world.updateComparatorOutputLevel(pos, this); return true; } return false; } @Override public void setBlockBoundsBasedOnState(IBlockAccess blockAccess, BlockPos pos) { setBlockBounds(0.1F, 0.0F, 0.1F, 0.9F, 1.2F, 0.9F); } @Override public void addCollisionBoxesToList(World world, BlockPos pos, IBlockState state, AxisAlignedBB mask, List list, Entity collidingEntity) { if (!(collidingEntity instanceof EntitySittableBlock)) { int metadata = getMetaFromState(state); float[] data = CollisionHelper.fixRotation(metadata, 0.825F, 0.1F, 0.9F, 0.9F); setBlockBounds(data[0], 0.6F, data[1], data[2], 1.2F, data[3]); super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity); setBlockBounds(0.1F, 0.0F, 0.1F, 0.9F, 0.6F, 0.9F); super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity); } else { setBlockBounds(0.0F, 0.0F, 0.0F, 0.0F, 0.0F, 0.0F); super.addCollisionBoxesToList(world, pos, state, mask, list, collidingEntity); } } @Override public IBlockState onBlockPlaced(World world, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer) { IBlockState state = super.onBlockPlaced(world, pos, facing, hitX, hitY, hitZ, meta, placer); state = state.withProperty(FACING, placer.getHorizontalFacing()); return state; } @Override public int getMetaFromState(IBlockState state) { return ((EnumFacing) state.getValue(FACING)).getHorizontalIndex(); } @Override protected BlockState createBlockState() { return new BlockState(this, new IProperty[] { FACING }); } @Override public boolean hasComparatorInputOverride() { return true; } @Override public int getComparatorInputOverride(World world, BlockPos pos) { return SittableUtil.isSomeoneSitting(world, pos.getX(), pos.getY(), pos.getZ()) ? 1 : 0; } }