package evanq.game.playbox;
/**
*
* @author Evan cppmain@gmail.com
*
*/
public class DisplayMode {
private int width;
private int hegith;
private boolean showAsModel;
private boolean isFullScreen;
public DisplayMode(int width, int height) {
this.width = width;
this.hegith = height;
}
public int getWidth() {
return width;
}
public int getHegith() {
return hegith;
}
public boolean isShowAsModel() {
return showAsModel;
}
public void setShowAsModel(boolean showAsModel) {
this.showAsModel = showAsModel;
}
public boolean isFullScreen() {
return isFullScreen;
}
public void setFullScreen(boolean isFullScreen) {
this.isFullScreen = isFullScreen;
}
public String toString(){
StringBuilder b = new StringBuilder();
b.append("[width=").append(width).append(", height=").append(hegith);
b.append(", model=").append(showAsModel).append(", fullscreen=").append(isFullScreen).append("]");
return b.toString();
}
}