package evanq.game.demo.tiles; import com.badlogic.gdx.InputAdapter; import com.badlogic.gdx.graphics.OrthographicCamera; import com.badlogic.gdx.math.Vector3; public class OrthoCamController extends InputAdapter { final OrthographicCamera camera; final Vector3 curr = new Vector3(); final Vector3 last = new Vector3(-1, -1, -1); final Vector3 delta = new Vector3(); public OrthoCamController (OrthographicCamera camera) { this.camera = camera; } @Override public boolean touchDragged (int x, int y, int pointer) { camera.unproject(curr.set(x, y, 0)); if (!(last.x == -1 && last.y == -1 && last.z == -1)) { camera.unproject(delta.set(last.x, last.y, 0)); delta.sub(curr); camera.position.add(delta.x, delta.y, 0); } last.set(x, y, 0); return false; } @Override public boolean touchUp (int x, int y, int pointer, int button) { last.set(-1, -1, -1); return false; } }