package evanq.game.rpg.config;
/**
* 枚举出游戏中的类属的全局唯一ID
*
*
* @author Evan
*
*/
public enum GameClassGuid {
GAME_ITEM(0x0001,"Item"),
GAME_ROLE(0x0002,"Role"),
GAME_PET (0x0003,"Pet"),
GAME_CREATURE(0x0004,"Creature"),
GAME_TASK(0x0005,"Task"),
GAME_GROUP(0x0006,"Group"),
GAME_OBJECT(0x0007,"GameObject"),
GAME_DYNAMIC_OBJECT(0x0008,"GameDynamicObject"),
GAME_SCENE(0x0009,"Scene");
private int type;
private String name;
GameClassGuid(int t, String n){
this.type = t;
this.name = n;
}
public int getValue(){
return this.type;
}
public String getName(){
return this.name;
}
}