package evanq.game.net.manager; import evanq.game.net.AbstractNetConnectionManager; import evanq.game.net.INetConnection; import evanq.game.net.INetConnectionFSM; import evanq.game.net.NetServiceType; /** * * @author Evan cppmain@gmail.com * */ public final class ServerNetConnectionManager extends AbstractNetConnectionManager { public ServerNetConnectionManager() { super(NetServiceType.SERVER); } @Override protected INetConnectionFSM createNetConnectionFSM(INetConnection connection) { ServerNetConnectionFSM fsm = new ServerNetConnectionFSM(this, connection); return fsm; } }