package evanq.game.cardgame;
/**
*
* 激活记录
*
* @author Evan cppmain@gmail.com
*
*/
public class Activaction {
private int id;
private String activeCode;
private long userGuid;
private int roleId;
private ActivactionType activeType;
private ActivactionState activeState;
public int getId() {
return id;
}
public void setId(int id) {
this.id = id;
}
public String getActiveCode() {
return activeCode;
}
public void setActiveCode(String activeCode) {
this.activeCode = activeCode;
}
public long getUserGuid() {
return userGuid;
}
public void setUserGuid(long userGuid) {
this.userGuid = userGuid;
}
public int getRoleId() {
return roleId;
}
public void setRoleId(int roleId) {
this.roleId = roleId;
}
public ActivactionType getActiveType() {
return activeType;
}
public void setActiveType(ActivactionType activeType) {
this.activeType = activeType;
}
public ActivactionState getActiveState() {
return activeState;
}
public void setActiveState(ActivactionState activeState) {
this.activeState = activeState;
}
}