package evanq.game.cardgame; /** * * 激活记录 * * @author Evan cppmain@gmail.com * */ public class Activaction { private int id; private String activeCode; private long userGuid; private int roleId; private ActivactionType activeType; private ActivactionState activeState; public int getId() { return id; } public void setId(int id) { this.id = id; } public String getActiveCode() { return activeCode; } public void setActiveCode(String activeCode) { this.activeCode = activeCode; } public long getUserGuid() { return userGuid; } public void setUserGuid(long userGuid) { this.userGuid = userGuid; } public int getRoleId() { return roleId; } public void setRoleId(int roleId) { this.roleId = roleId; } public ActivactionType getActiveType() { return activeType; } public void setActiveType(ActivactionType activeType) { this.activeType = activeType; } public ActivactionState getActiveState() { return activeState; } public void setActiveState(ActivactionState activeState) { this.activeState = activeState; } }