package evanq.game.concurrent;
import java.util.concurrent.ExecutionException;
import java.util.concurrent.TimeUnit;
import java.util.concurrent.TimeoutException;
/**
*
* Abstract {@link Future} implementation which does not allow for cancellation.
*
* @author Evan cppmain@gmail.com
*
* @param <V>
*/
public abstract class AbstractFuture<V> implements Future<V> {
@Override
public V get() throws InterruptedException, ExecutionException {
await();
//执行中发生的异常,包装后抛出
Throwable cause = cause();
if (cause == null) {
return getNow();
}
throw new ExecutionException(cause);
}
@Override
public V get(long timeout, TimeUnit unit) throws InterruptedException, ExecutionException, TimeoutException {
if (await(timeout, unit)) {
Throwable cause = cause();
if (cause == null) {
return getNow();
}
throw new ExecutionException(cause);
}
throw new TimeoutException();
}
}