/** * Copyright 2012 Jason Sorensen (sorensenj@smert.net) * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. */ package net.smert.frameworkgl.opengl.renderable.va; import java.nio.ByteBuffer; import net.smert.frameworkgl.opengl.GL; import net.smert.frameworkgl.opengl.VertexArray; import net.smert.frameworkgl.opengl.renderable.shared.MultipleBuffers; /** * * @author Jason Sorensen <sorensenj@smert.net> */ public class VertexArrays implements MultipleBuffers { private ByteBuffer colorByteBuffer; private ByteBuffer normalByteBuffer; private ByteBuffer texCoordByteBuffer; private ByteBuffer vertexByteBuffer; private ByteBuffer vertexIndexByteBuffer; private VertexArray color; private VertexArray normal; private VertexArray texCoord; private VertexArray vertex; private VertexArray vertexIndex; @Override public void createColor(int bufferSize) { color = GL.glFactory.createVertexArray(); color.create(bufferSize); colorByteBuffer = color.getByteBuffer(); } @Override public void createInterleaved(int bufferSize) { throw new UnsupportedOperationException("Not supported."); } @Override public void createNormal(int bufferSize) { normal = GL.glFactory.createVertexArray(); normal.create(bufferSize); normalByteBuffer = normal.getByteBuffer(); } @Override public void createTexCoord(int bufferSize) { texCoord = GL.glFactory.createVertexArray(); texCoord.create(bufferSize); texCoordByteBuffer = texCoord.getByteBuffer(); } @Override public void createVertex(int bufferSize) { vertex = GL.glFactory.createVertexArray(); vertex.create(bufferSize); vertexByteBuffer = vertex.getByteBuffer(); } @Override public void createVertexIndex(int bufferSize) { vertexIndex = GL.glFactory.createVertexArray(); vertexIndex.create(bufferSize); vertexIndexByteBuffer = vertexIndex.getByteBuffer(); } @Override public ByteBuffer getColor() { return colorByteBuffer; } @Override public ByteBuffer getInterleaved() { throw new UnsupportedOperationException("Not supported."); } @Override public ByteBuffer getNormal() { return normalByteBuffer; } @Override public ByteBuffer getTexCoord() { return texCoordByteBuffer; } @Override public ByteBuffer getVertex() { return vertexByteBuffer; } @Override public ByteBuffer getVertexIndex() { return vertexIndexByteBuffer; } public VertexArray getColorVertexArray() { return color; } public VertexArray getNormalVertexArray() { return normal; } public VertexArray getTexCoordVertexArray() { return texCoord; } public VertexArray getVertexVertexArray() { return vertex; } public VertexArray getVertexIndexVertexArray() { return vertexIndex; } }