/**
* Copyright 2012 Jason Sorensen (sorensenj@smert.net)
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*/
package net.smert.frameworkgl;
import net.smert.frameworkgl.gui.GuiScreen;
/**
*
* @author Jason Sorensen <sorensenj@smert.net>
*/
public class Gui {
private boolean initialized;
private GuiScreen guiScreen;
public GuiScreen getGuiScreen() {
return guiScreen;
}
public void init() {
if (initialized) {
return;
}
// Initialize audio
Fw.audio.init();
initialized = true;
}
public void render() {
guiScreen.render();
}
public void setScreen(GuiScreen guiScreen) {
if (this.guiScreen != null) {
this.guiScreen.onEnd();
}
guiScreen.onStart();
this.guiScreen = guiScreen;
}
public void update() {
guiScreen.update();
}
}