/** * Copyright 2012 Jason Sorensen (sorensenj@smert.net) * * Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on * an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the * specific language governing permissions and limitations under the License. */ package net.smert.frameworkgl; import net.smert.frameworkgl.gui.GuiScreen; /** * * @author Jason Sorensen <sorensenj@smert.net> */ public class Gui { private boolean initialized; private GuiScreen guiScreen; public GuiScreen getGuiScreen() { return guiScreen; } public void init() { if (initialized) { return; } // Initialize audio Fw.audio.init(); initialized = true; } public void render() { guiScreen.render(); } public void setScreen(GuiScreen guiScreen) { if (this.guiScreen != null) { this.guiScreen.onEnd(); } guiScreen.onStart(); this.guiScreen = guiScreen; } public void update() { guiScreen.update(); } }