/**
* Copyright 2012 Jason Sorensen (sorensenj@smert.net)
*
* Licensed under the Apache License, Version 2.0 (the "License"); you may not use this file except in compliance with
* the License. You may obtain a copy of the License at
*
* http://www.apache.org/licenses/LICENSE-2.0
*
* Unless required by applicable law or agreed to in writing, software distributed under the License is distributed on
* an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the
* specific language governing permissions and limitations under the License.
*/
package net.smert.frameworkgl.opengl.constants;
import org.lwjgl.opengl.GL11;
import org.lwjgl.opengl.GL12;
import org.lwjgl.opengl.GL13;
/**
*
* @author Jason Sorensen <sorensenj@smert.net>
*/
public class TextureTargets {
public final static int TEXTURE_2D = GL11.GL_TEXTURE_2D;
public final static int TEXTURE_3D = GL12.GL_TEXTURE_3D;
public final static int TEXTURE_CUBE_MAP = GL13.GL_TEXTURE_CUBE_MAP;
public final static int TEXTURE_CUBE_MAP_NEGATIVE_X = GL13.GL_TEXTURE_CUBE_MAP_NEGATIVE_X;
public final static int TEXTURE_CUBE_MAP_POSITIVE_X = GL13.GL_TEXTURE_CUBE_MAP_POSITIVE_X;
public final static int TEXTURE_CUBE_MAP_NEGATIVE_Y = GL13.GL_TEXTURE_CUBE_MAP_NEGATIVE_Y;
public final static int TEXTURE_CUBE_MAP_POSITIVE_Y = GL13.GL_TEXTURE_CUBE_MAP_POSITIVE_Y;
public final static int TEXTURE_CUBE_MAP_NEGATIVE_Z = GL13.GL_TEXTURE_CUBE_MAP_NEGATIVE_Z;
public final static int TEXTURE_CUBE_MAP_POSITIVE_Z = GL13.GL_TEXTURE_CUBE_MAP_POSITIVE_Z;
private TextureTargets() {
}
}